Age | Commit message (Expand) | Author |
---|---|---|
2018-12-05 | Shader cleanup and consolidation of use of sRGB conversion funcs. | Graham Linden |
2018-09-17 | SL-9618 | Graham Linden |
2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer fo... | Graham Linden graham@lindenlab.com |
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com |
2018-03-09 | Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places usin... | Graham Linden graham@lindenlab.com |
2013-07-30 | NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1... | Graham Madarasz (Graham Linden) |
2013-07-25 | NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver... | Graham Linden |
2013-07-15 | NORSPEC-291 first attempt at gamma correction of materials in reflections | Graham Linden |
2013-07-12 | NORSPEC-291 WIP added underwater deferred program and more reflection pass work | Graham Linden |