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path: root/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
AgeCommit message (Expand)Author
2020-03-13SL-12005 Fix for projectors getting brighter when switching to single light s...Runitai Linden
2020-02-04SL-12005, back out SRGB changes for projector spotlightsDave Houlton
2019-06-11SL-11370, SL-11372, SL-11337Graham Linden
2019-05-23Add render debug controls for forcing disable of ambient, sun, and local ligh...Graham Linden
2019-05-22SL-10969Graham Linden
2019-03-28SL-10829, SL-10830Graham Linden
2019-03-27Fix projector falloff and attenuation handling.Graham Linden
2019-01-30SL-10415, SL-10434Graham Linden
2018-12-06De-duplicate deferred gbuffer access for getPosition/getNorm.Graham Linden
2018-12-05Shader cleanup and consolidation of use of sRGB conversion funcs.Graham Linden
2018-11-09Back out changes causing broken shadows and other render shenanigans.Graham Linden
2018-11-06Move to using a shared deferredUtil object for getting pos/norm from gbuffer.Graham Linden
2018-03-12De-duplicate shader code for encoding and decoding normals to/from gbuffer fo...Graham Linden graham@lindenlab.com
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
2017-09-14MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ...ruslantproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2014-09-03Switch back to texture2dSpecular with a custom falloff dependent upon LOD.Geenz
2014-09-03Switch to using texture2DLodDiffuse for reasons of having a nice soft edge fo...Geenz
2014-08-21Removal of commented out code.Geenz
2014-08-07Code cleanup for BUG-6898Geenz
2014-08-07Glossy reflections for projectors.Geenz
2014-08-06Fix for BUG-6895.Geenz
2013-09-18The unbearable lightness of being norspecGraham Linden
2013-09-09Merge viewer-release 3.6.5 CocoaGraham Linden
2013-09-09Merge viewer-releasesimon
2013-07-30NORSPEC-314 rollback unified srgb shader code to see if we can get past Mac 1...Graham Madarasz (Graham Linden)
2013-07-25NORSPEC-325 WIP restore gamma (uncorrected) attenuation and unify sRGB conver...Graham Linden
2013-07-24NORSPEC-311 WIP move to per-pixel alpha lighting and make spot/point calcs ma...Graham Linden
2013-07-11Merge with latest viewer-release.Geenz
2013-07-03NORSPEC-293 better fix incorporating srgb_to_linear curve and applying textur...Graham Linden
2013-06-20NORSPEC-277 WIP backout old-school normal permutationGraham Linden
2013-06-19Merge with viewer-release.Geenz
2013-06-19Point light color (de)correction.Dave Parks
2013-06-13NORSPEC-261 No more magic numbers, parity between forward and deferred render...Dave Parks
2013-06-13correct DOS line endingsOz Linden
2013-06-09NORSPEC-246 fix shader compile errors from missing returnGraham Madarasz
2013-06-09NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an...Graham Madarasz
2013-06-09NORSPEC-246 WIP fix handling of encoded normals with single FP only cardsGraham Madarasz
2013-05-13Merged with https://bitbucket.org/lindenlab/viewer-betaGeenz
2013-05-01Merge vwr-dev-matGraham Madarasz
2013-05-01Fix up specular highlights and gamma correction for projectors.Dave Parks
2013-04-30Merge vwr-dev-mat againGraham Madarasz
2013-04-30Fix vwr-dev-mat merge bugs in llpanelface (missing Oz fix) and XMLGraham Madarasz
2013-04-29Fix any missing color space conversions where appropriate, tweak the sun's in...Geenz
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-19NORSPEC-139 Fix for non-fullscreen spotlight lighting mismatching fullscreen ...Dave Parks
2013-04-18Mitigation for light attenuation looking different with gamma correction. As...Geenz
2013-04-18Use GL_SRGB8_ALPHA8 for the diffuse and specular buffers, and correct gamma *...Geenz
2013-04-17First pass of gamma correction reimplementation.Geenz
2013-04-09Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor...Geenz