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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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skyF.glsl
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Author
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-04-26
Merge vwr-dev-mat
Graham Madarasz
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-25
NORSPEC-106 Fix for emissive mask overriding environment mask.
Dave Parks
2013-04-09
Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor...
Geenz
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2012-02-14
SH-2908 More complete GLSL 1.20 compatibility pass.
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2011-10-21
SH-2240 Fix for OSX GLSL compiler not liking #ifndef gl_FragData
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...
Dave Parks
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2011-05-19
SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp...
Dave Parks