Age | Commit message (Collapse) | Author |
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a bunch of trivial clean-ups and commentary.
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Coalesced patchset.
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for texture indices in the data stream. Also rework gl_FragColor overrides to not collide with some odd driver implementations.
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"maximum_alpha" for alpha tests in shaders as it was always being set to 1.0 anyway.
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outputs -- no more deprecation warnings on nvidia
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glAlphaFunc when shaders are available).
Reviewed by Leslie
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