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author | Adam Moss <c@yotes.com> | 2012-04-21 18:33:07 +0100 |
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committer | Adam Moss <c@yotes.com> | 2012-04-21 18:33:07 +0100 |
commit | 442c5cf339ddffb10db9f819704bf77ad941bc28 (patch) | |
tree | 0ee758e66bcc5ebdec7fa1739ec8b981f1e92240 /indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl | |
parent | 03442801bd8018318efb4a4e763dc8969fd11ed7 (diff) |
STORM-1819: Ternary/graded shadow support
a bunch of trivial clean-ups and commentary.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl index 07d5b08191..6269a051f1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowAlphaMaskF.glsl @@ -29,18 +29,13 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif -uniform mat4 modelview_projection_matrix; - uniform float minimum_alpha; uniform sampler2D diffuseMap; -//flat VARYING int foo; VARYING float pos_zd2; VARYING float pos_w; VARYING float target_pos_x; -//VARYING vec4 pre_pos; -//VARYING vec4 post_pos; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; |