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path: root/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl
AgeCommit message (Expand)Author
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...Andrey Lihatskiy
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-04-12Fix for nameplates, HUD text generally.Jonathan "Geenz" Goodman
2023-03-13Make sure the glow combine only happens in the gamma correct shader.Jonathan "Geenz" Goodman
2022-11-14Merged in SL-18332 (pull request #1194)Jonathan Goodman
2017-09-14MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ...ruslantproductengine
2015-11-10remove execute permission from many files that should not have itOz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2012-02-13SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.Dave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...Dave Parks
2011-09-29SH-2465 Move FXAA to its own pass independent of DoF (also removes the need t...Dave Parks
2011-09-29SH-2477 Integrate Tofu's FXAA edge threshold tweaksDave Parks
2011-09-24SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI driversDave Parks
2011-09-16SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for outputs...Dave Parks
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-08-24Mac rendering now with 100% fewer crashes when enabling shadows.Leslie Linden
2011-08-19mergeDave Parks
2011-08-17add proper copyright and license headersOz Linden
2011-08-11SH-2242 FXAA support instead of unreliable multisample textures (done here be...Dave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2011-05-04SH-1455 Faster, better, more reliable disabling of DoF effect when edit menu ...Dave Parks