| Age | Commit message (Collapse) | Author | 
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|  | render targets not getting allocated when needed. | 
|  | but shadows are not. | 
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|  | to reload shaders when toggling FSAA on and off) | 
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|  | outputs -- no more deprecation warnings on nvidia | 
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|  | display still doesn't. | 
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|  | texture rendering based on available hardware. | 
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|  | detection. | 
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|  | global-illumination is not (experimental). | 
|  | anti-aliasing. | 
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|  | See https://wiki.lindenlab.com/wiki/License_Substitution for details. | 
|  | Self reviewed. |