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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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class1
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pbralphaV.glsl
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2024-07-01
secondlife/viewer#1847: Fix wrong lighting for negative texture scale on PBR ...
Cosmic Linden
2024-05-29
#1530 Increase joint limit for GLTF Assets (#1582)
Dave Parks
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-06-07
SL-19808: Move tangent_space_transform calculation to the very end
Cosmic Linden
2023-06-06
SL-19808: Fix orientation of PBR normal texture when texture transform and/or...
Cosmic Linden
2023-02-27
SL-19279: LLGLSLShader::bindXXX is not free. Pack the uniforms
Cosmic Linden
2023-02-27
Merge pull request #92 from secondlife/SL-19262
cosmic-linden
2023-02-24
SL-19265: Fix precision issue with texture transforms by moving transform mat...
Cosmic Linden
2023-02-24
Merge pull request #89 from secondlife/SL-19228
cosmic-linden
2023-02-24
SL-19228: Remove DEBUG_TEXCOORD
Cosmic Linden
2023-02-23
SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). Se...
Cosmic Linden
2023-02-21
DRTVWR-559 Fix SSR on transparent PBR surfaces.
Dave Parks
2023-02-09
Fix SL-19191 mac crash on startup for apple silicon machines.
Brad Linden
2023-02-07
SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft.
Dave Parks
2022-12-09
SL-18740: Fix texture animations not working for GLTF materials
Cosmic Linden
2022-11-02
SL-18485: Render GLTF materials with extension KHR_texture_transform with app...
Cosmic Linden
2022-10-13
SL-18340: Consistently use HAS_SUN_SHADOW for shader permutation
Cosmic Linden
2022-09-14
SL-17701 Per pixel binormal generation on PBR alpha to be consistent with PBR...
Dave Parks
2022-09-13
SL-17701 - fix typo in shader affecting mac
Howard Stearns
2022-09-11
SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.
Ptolemy
2022-09-09
SL-17701: PBR: Work in progress alpha blending
Ptolemy