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viewer.git
2024.09-ExtraFPS
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maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
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path:
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indra
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newview
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app_settings
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shaders
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class1
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deferred
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pbralphaF.glsl
Age
Commit message (
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Author
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-02-27
DRTVWR-559 Fix for mac build
Dave Parks
2023-02-24
SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mi...
Dave Parks
2023-02-03
SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw...
Dave Parks
2022-09-29
Fix coding policy failure for DRTVWR-559
Brad Kittenbrink
2022-09-27
SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...
Dave Parks
2022-09-22
SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling r...
Dave Parks
2022-09-20
SL-18190 Reduce banding (stay in linear space as much as possible, increase p...
Dave Parks
2022-09-17
Fix for crash on NVIDIA hardware
Dave Parks
2022-09-17
Cleanup more unused functions and fix spotLightF (whoops)
Dave Parks
2022-09-17
Fix for spotlights in background not matching foreground. Remove some unused...
Dave Parks
2022-09-17
WIP - Fix for alpha PBR lighting for point lights (spot lights treated as poi...
Dave Parks
2022-09-17
WIP - switch PBR implementations
Dave Parks
2022-09-14
SL-17701 Fix for crash on AMD WHQL drivers.
Dave Parks
2022-09-14
SL-17701 Per pixel binormal generation on PBR alpha to be consistent with PBR...
Dave Parks
2022-09-13
SL-17701 WIP -- Correct color space management for base color and emissive co...
Dave Parks
2022-09-13
SL-17701 WIP -- Hook PBR transparency parameter up to alpha pass.
Dave Parks
2022-09-13
SL-17701 WIP -- Parity for point lights between opaque and transparent PBR ma...
Dave Parks
2022-09-13
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-09-13
SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b...
Dave Parks
2022-09-13
SL-17701 - fix typo in shader affecting mac
Howard Stearns
2022-09-12
SL-17701: PBR: Tweak lighting in alpha blending
Ptolemy
2022-09-11
SL-17701: PBR: Fix alpha blended objects not receving Sun shadow.
Ptolemy
2022-09-09
SL-17701: PBR: Fix light color space in alpha shader
Ptolemy
2022-09-09
SL-17701: PBR: Work in progress alpha blending
Ptolemy