Age | Commit message (Expand) | Author |
2020-07-14 | SL-13163 revert 2 more instances of 'new EEP' specular calculation | Dave Houlton |
2020-04-07 | SL-10449 Fix ALM on OSX | Ptolemy |
2020-03-24 | Merge cleanup | Runitai Linden |
2020-03-24 | Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR... | Runitai Linden |
2020-03-20 | WIP - Make EEP match production. | Runitai Linden |
2020-03-18 | SL-12865, add bias to alpha mask values to avoid 8-bit acne | Dave Houlton |
2020-03-17 | SL-10449 remove soft gamma adjustment that breaks Mac GLSL compiler | Dave Houlton |
2020-03-13 | SL-12784 disambiguate vertex_color.a of 0 | Dave Houlton |
2020-03-13 | Merged in davep/DRTVWR-440 (pull request #33) | Dave Parks |
2020-03-13 | SL-12233 Fix for disagreement between fullbright implementations with ALM on ... | Runitai Linden |
2020-03-12 | SL-12784 restore vertex color alpha contribution | Dave Houlton |
2020-03-10 | SL-12171 Fix emissive mask being too bright post sRGB/Linear cleanup | Ptolemy |
2020-03-10 | SL-12592, avoid light modulation of fullbright and preserve diffuse alpha com... | Dave Houlton |
2020-03-06 | Fix for mismatch on angular attenuation between sunlight on opaque and transp... | Runitai Linden |
2020-03-05 | WIP - Windlight sun lighting should happen in sRGB space, not linear space. ... | Runitai Linden |
2020-03-05 | Reenable water fog in materialF.glsl (oops) | Runitai Linden |
2020-03-04 | Fix line endings? | Runitai Linden |
2020-03-04 | Merge fix | Runitai Linden |
2020-03-04 | Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/BUG-22... | Runitai Linden |
2020-03-04 | WIP - fix various inconsistencies in sRGB vs linear color space. Fix inconsi... | Runitai Linden |
2020-03-04 | Roll back SL-12006 commits to materialF.glsl (Dec23) | Dave Houlton |
2020-03-03 | Revert 2 merges (PR#13, PR#16) related to SL-12638 | Dave Houlton |
2020-02-28 | SL-12638, further tweaking of normal-map lighting, add some de-saturation | Dave Houlton |
2020-02-25 | SL-12638, fix overly dark appearance of normal-mapped objects | Dave Houlton |
2020-02-07 | SL-12682, remove negative light & clean up materialF.glsl | Dave Houlton |
2020-02-07 | SL-12592, fix transparency for full-brights | Dave Houlton |
2020-01-29 | SL-11406: Fix specularity being blown out due to previous fix | Ptolemy |
2020-01-10 | SL-12171: Fix for SL-12006 that made non-emissive portions of textures too dim. | Ptolemy |
2019-12-24 | Cleanup indentation and commented out debug color stage vectors | Michael Pohoreski (Ptolemy Linden) |
2019-12-24 | De-tabify | Michael Pohoreski (Ptolemy Linden) |
2019-12-23 | Fix SL-12006: Fullbright with specular map, Alpha Mode Emissive, and wrong Di... | Michael Pohoreski (Ptolemy Linden) |
2019-12-23 | SL-12006 pre-checkin | Michael Pohoreski (Ptolemy Linden) |
2019-12-18 | Future-proof Full Bright | Michael Pohoreski (Ptolemy Linden) |
2019-12-17 | SL-12472 to address SL-11406 | Michael Pohoreski (Ptolemy Linden) |
2019-12-10 | SL-11406: Skip avatars being effected. | Michael Pohoreski (Ptolemy Linden) |
2019-11-23 | Cleanup comments | Michael Pohoreski (Ptolemy Linden) |
2019-11-21 | SL-11406 Fix fullbright to better match non-EEP. Minor optimization cleanup. | Michael Pohoreski (Ptolemy Linden) |
2019-10-29 | SL-10449 FIX [EEP] Fixed a (Mac-only) shader regression in changeset 41246 | Dave Houlton |
2019-09-03 | SL-11543, SL-11443 | Graham Linden |
2019-08-22 | SL-11406 | Graham Linden |
2019-07-23 | SL-11621 | Graham Linden |
2019-07-10 | SL-1491 | Graham Linden |
2019-07-08 | Fix materials content being emissive when it should not. | Graham Linden |
2019-07-05 | SL-11552 | Graham Linden |
2019-07-03 | SL-11545, SL-11543, SL-10625 | Graham Linden |
2019-06-18 | SL-11406 | Graham Linden |
2019-06-18 | SL-10829 the 2nd | Graham Linden |
2019-06-18 | SL-10969 | Graham Linden |
2019-06-11 | SL-11370, SL-11372, SL-11337 | Graham Linden |
2019-06-10 | SL-10969, SL-11051 | Graham Linden |