Age | Commit message (Expand) | Author |
2024-11-25 | Drop emissive on old Intel GPUs (#3110) | Jonathan "Geenz" Goodman |
2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ... | Andrey Lihatskiy |
2023-04-06 | SL-19538 Followup -- scrub all possible sources of NaNs, make dynamic exposur... | Dave Parks |
2023-02-24 | SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mi... | Dave Parks |
2023-02-03 | SL-19148 Decruft followthrough -- decruft shader tree and some remaining forw... | Dave Parks |
2022-10-21 | SL-18105 Clean up class1/deferred/materialF.glsl (merge cleanup), make overri... | Dave Parks |
2022-10-21 | Merge branch 'master' (DRTVWR-548) into DRTVWR-559 | Andrey Kleshchev |
2022-09-30 | SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore... | Dave Parks |
2022-09-20 | SL-18190 Reduce banding (stay in linear space as much as possible, increase p... | Dave Parks |
2022-09-13 | SL-17701 WIP -- Cleanup/refactor PBR lighting implementation and get parity b... | Dave Parks |
2022-06-21 | SL-17274 Cleanup hard-coded gbuffer atmos flag for softenlight | Ptolemy |
2022-06-06 | SL-17532 Potential fix for some rigged mesh draw order issues. | Dave Parks |
2022-05-24 | SL-17472 Add checkbox to preferences for enabling "PBR" that uses "class3" de... | Dave Parks |
2022-05-19 | SL-17286 Reflection probe alpha/fullbright support. | Dave Parks |
2021-11-12 | SL-14895, restore previous post-deferred alpha behavior | Dave Houlton |
2021-01-07 | SL-14035 revert incorrect removal of glare | Ptolemy |
2021-01-06 | SL-14035: Incorporate patch from Sovereign Engineer to fix specular reflection | Ptolemy |
2020-06-18 | SL-13163 revert 2 more instances of 'new EEP' specular calculation | Dave Houlton |
2020-04-07 | SL-10449 Fix ALM on OSX | Ptolemy |
2020-03-24 | Merge cleanup | Runitai Linden |
2020-03-24 | Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR... | Runitai Linden |
2020-03-20 | WIP - Make EEP match production. | Runitai Linden |
2020-03-18 | SL-12865, add bias to alpha mask values to avoid 8-bit acne | Dave Houlton |
2020-03-17 | SL-10449 remove soft gamma adjustment that breaks Mac GLSL compiler | Dave Houlton |
2020-03-13 | SL-12784 disambiguate vertex_color.a of 0 | Dave Houlton |
2020-03-13 | Merged in davep/DRTVWR-440 (pull request #33) | Dave Parks |
2020-03-13 | SL-12233 Fix for disagreement between fullbright implementations with ALM on ... | Runitai Linden |
2020-03-12 | SL-12784 restore vertex color alpha contribution | Dave Houlton |
2020-03-10 | SL-12171 Fix emissive mask being too bright post sRGB/Linear cleanup | Ptolemy |
2020-03-10 | SL-12592, avoid light modulation of fullbright and preserve diffuse alpha com... | Dave Houlton |
2020-03-06 | Fix for mismatch on angular attenuation between sunlight on opaque and transp... | Runitai Linden |
2020-03-05 | WIP - Windlight sun lighting should happen in sRGB space, not linear space. ... | Runitai Linden |
2020-03-05 | Reenable water fog in materialF.glsl (oops) | Runitai Linden |
2020-03-04 | Fix line endings? | Runitai Linden |
2020-03-04 | Merge fix | Runitai Linden |
2020-03-04 | Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/BUG-22... | Runitai Linden |
2020-03-04 | WIP - fix various inconsistencies in sRGB vs linear color space. Fix inconsi... | Runitai Linden |
2020-03-04 | Roll back SL-12006 commits to materialF.glsl (Dec23) | Dave Houlton |
2020-03-03 | Revert 2 merges (PR#13, PR#16) related to SL-12638 | Dave Houlton |
2020-02-28 | SL-12638, further tweaking of normal-map lighting, add some de-saturation | Dave Houlton |
2020-02-25 | SL-12638, fix overly dark appearance of normal-mapped objects | Dave Houlton |
2020-02-07 | SL-12682, remove negative light & clean up materialF.glsl | Dave Houlton |
2020-02-07 | SL-12592, fix transparency for full-brights | Dave Houlton |
2020-01-29 | SL-11406: Fix specularity being blown out due to previous fix | Ptolemy |
2020-01-10 | SL-12171: Fix for SL-12006 that made non-emissive portions of textures too dim. | Ptolemy |
2019-12-24 | Cleanup indentation and commented out debug color stage vectors | Michael Pohoreski (Ptolemy Linden) |
2019-12-24 | De-tabify | Michael Pohoreski (Ptolemy Linden) |
2019-12-23 | Fix SL-12006: Fullbright with specular map, Alpha Mode Emissive, and wrong Di... | Michael Pohoreski (Ptolemy Linden) |
2019-12-23 | SL-12006 pre-checkin | Michael Pohoreski (Ptolemy Linden) |
2019-12-18 | Future-proof Full Bright | Michael Pohoreski (Ptolemy Linden) |