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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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path:
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indra
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newview
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app_settings
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shaders
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class1
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deferred
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materialF.glsl
Age
Commit message (
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Author
2013-06-13
NORSPEC-261 No more magic numbers, parity between forward and deferred render...
Dave Parks
2013-06-09
NORSPEC-246 fix shader compile errors from missing return
Graham Madarasz
2013-06-09
NORSPEC-246 fix issues with normal encoding on precision-deprived hardware an...
Graham Madarasz
2013-06-09
NORSPEC-246 WIP fix handling of encoded normals with single FP only cards
Graham Madarasz
2013-06-05
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-05
NORSPEC-238, NORSPEC-225 Fix for specular map alpha channel being improperly ...
Dave Parks
2013-06-05
NORSPEC-238 NORSPEC-225 fix issues with env mask term being ignored and or da...
Graham Madarasz
2013-06-05
NORSPEC-238 spec map env mask term in alpha chan ignored
Graham Madarasz
2013-06-03
NORSPEC-195 Fix for incorrect alpha blending with deferred rendering enabled.
Dave Parks
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-29
NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t...
Dave Parks
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-05-17
NORSPEC-187 Add directionality to ambient lighting.
Dave Parks
2013-05-16
NORSPEC-185 Fix for regression caused by accidentally checking in debug code.
Dave Parks
2013-05-13
NORSPEC-177 Add glare to transparent surfaces.
Dave Parks
2013-04-30
Fix vwr-dev-mat merge bugs in llpanelface (missing Oz fix) and XML
Graham Madarasz
2013-04-24
NORSPEC-59 NORSPEC-125 make materials and alpha shaders work on Mac laptops w...
Graham Madarasz
2013-04-18
Merged with latest viewer-development-materials.
Geenz
2013-04-18
NORSPEC-90 Cleanup of alpha pool hook ups for materials.
Dave Parks
2013-04-17
NORSPEC-90 Alpha pool hookups for materials.
Dave Parks
2013-04-09
Re-added RGB10_A2 normal buffer, this time encoded with a sphere map transfor...
Geenz
2013-04-08
Fix for specular exponents not being applied appropriately from the normal ma...
Geenz
2013-03-29
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Dave Parks
2013-03-28
NORSPEC-62 Fix for fullbright checkbox not working with materials
Dave Parks
2013-03-27
NORSPEC-61 Hook up material parameters to shaders.
Dave Parks
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ...
Geenz