Age | Commit message (Expand) | Author |
---|---|---|
2012-02-14 | SH-2908 More complete GLSL 1.20 compatibility pass. | Dave Parks |
2012-02-13 | SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. | Dave Parks |
2012-02-10 | SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo... | Dave Parks |
2011-09-29 | SH-2465 Move FXAA to its own pass independent of DoF (also removes the need t... | Dave Parks |