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path: root/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
AgeCommit message (Collapse)Author
2012-01-24SH-1427 Fix for spot lights not working properly on alpha objects, and fix ↵Dave Parks
for alpha lighting of point lights not matching deferred lights.
2011-12-14SH-2743 Fix for shader compiler error on some GL 3.x implementations.Dave Parks
2011-09-28SH-2507 Shave some unused/redundant varying state and make the max texture ↵Dave Parks
index debug setting rebuild shaders to use no flow control when set to 1 or lower
2011-09-17SH-2243 work in progress -- how'd that GL get there?Dave Parks
2011-09-17SH-2243 work in progress -- put back ambient lighting when atmospheric ↵Dave Parks
shaders disabled.
2011-09-16SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for ↵Dave Parks
outputs -- no more deprecation warnings on nvidia
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- don't use built-in GL light state when shaders ↵Dave Parks
are available.
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when ↵Dave Parks
using shaders.
2011-08-19mergeDave Parks
2011-08-17add proper license headers to files that did not have themOz Linden
2011-08-08SH-2242 Work in progress migrating to glVertexAttrib everywhereDave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ↵Dave Parks
texture rendering based on available hardware.
2011-05-25SH-1527 Fix for black alpha objects with lighting and shadows enabled and no ↵Dave Parks
lights around.
2011-05-06SH-1521 Potential fix for shadows not working on mac.Dave Parks
2010-10-06ATI compatibility passDave Parks
2010-08-26Add missing files from viewer-experimentalDave Parks