Age | Commit message (Expand) | Author |
---|---|---|
2013-10-17 | MAINT-3330 fix regression on mac caused by shader change for 3107 by rolling ... | Graham Linden |
2013-09-16 | MAINT-3107 speculative changes to try to ameliorate rigged crasher on Intel H... | Graham Linden |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2011-09-16 | SH-2243 work in progress -- don't use deprecated shader state | Dave Parks |
2011-08-19 | merge | Dave Parks |
2011-08-17 | add proper copyright and license headers | Oz Linden |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-05-31 | SH-1682 Dynamically adjust the number of texture channels to use for indexed ... | Dave Parks |
2010-10-06 | ATI compatibility pass | Dave Parks |
2010-08-24 | Update GLSL shader sources to current $LicenseInfo$ standard. | Nat Goodspeed |
2008-02-27 | Merge of windlight into release (QAR-286). This includes all changes in | Brad Kittenbrink |
2007-01-02 | Print done when done. | James Cook |