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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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avatarSkinV.glsl
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Author
2024-06-02
Revert "Prepend avatar skin's matrix palette variable name"
Erik Kundiman
2024-06-02
Prepend avatar skin's matrix palette variable name
Erik Kundiman
2024-04-29
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ...
Andrey Lihatskiy
2023-05-17
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
RunitaiLinden
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2014-10-14
STORM-2080: correct fitted mesh rendering on some ATI cards
Oz Linden
2013-11-19
MAINT-2287 : Fix merge errors when merging viewer-release
Merov Linden
2013-10-17
BUG-4185 : Fix glsl compilation error on Mac
Merov Linden
2013-09-16
MAINT-3107 speculative changes to try to ameliorate rigged crasher on Intel H...
Graham Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2011-09-16
SH-2243 work in progress -- don't use deprecated shader state
Dave Parks
2011-08-19
merge
Dave Parks
2011-08-17
add proper copyright and license headers
Oz Linden
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2010-10-06
ATI compatibility pass
Dave Parks
2010-08-24
Update GLSL shader sources to current $LicenseInfo$ standard.
Nat Goodspeed
2008-02-27
Merge of windlight into release (QAR-286). This includes all changes in
Brad Kittenbrink
2007-01-02
Print done when done.
James Cook