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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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settings.xml
Age
Commit message (
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Author
2022-04-18
Merge branch master (D540) into DRTVWR-546
Andrey Kleshchev
2022-04-05
Merge remote-tracking branch 'origin/SL-16950' into DRTVWR-540-maint
Andrey Lihatskiy
2022-03-09
SL-16972 Per feedback from Ansariel, only bump up max heap size on 64-bit bui...
Dave Parks
2022-03-08
SL-16950 - handle case that an initial outfit is created in user inventory be...
Brad Payne (Vir Linden)
2022-03-07
SL-16972 Fix for blurry textures when "running out" of system memory.
Dave Parks
2022-03-01
SL-16953 Deprecated NoInventoryLibrary
Andrey Kleshchev
2022-03-01
Merge branch 'master' (DRTVWR-557) into DRTVWR-546
Andrey Kleshchev
2022-02-28
Merge branch 'master' into DRTVWR-540-maint
Andrey Lihatskiy
2022-01-27
SL-16717 Rename RenderGLCoreProfile to prevent compatibility issues
Andrey Kleshchev
2022-01-14
SL-11841 Correct setting
Andrey Lihatskiy
2022-01-11
Revert "SL-11841 make ‘Push to talk’ the default setting"
Andrey Lihatskiy
2022-01-10
Merge branch 'DRTVWR-530-maint' into DRTVWR-553-maint-mix-JK
Andrey Lihatskiy
2021-12-26
Merge branch 'master' into DRTVWR-540-maint
Andrey Lihatskiy
2021-12-15
DRTVWR-546 merge up to 6.5.2
Dave Houlton
2021-12-15
Merge branch 'master' into DRTVWR-530-maint
Andrey Lihatskiy
2021-12-15
Merge branch 'master' (DRTVWR-552) into DRTVWR-527-maint
Andrey Kleshchev
2021-12-06
SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...
Dave Parks
2021-11-30
SL-16369 Remove Hardware Skinning setting
Mnikolenko Productengine
2021-11-24
DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.
Nat Goodspeed
2021-11-20
SL-16289 Rigged mesh rendering overhaul
Dave Parks
2021-11-19
Merge branch 'master' into DRTVWR-540-maint
Andrey Lihatskiy
2021-11-16
DRTVWR-546 merge in master v6.5.1
Dave Houlton
2021-11-16
Merge branch 'DRTVWR-519' into DRTVWR-552-cache-360
Andrey Lihatskiy
2021-11-16
Merge branch 'master' into DRTVWR-534
Andrey Lihatskiy
2021-11-16
Merge branch 'master' into DRTVWR-519
Andrey Lihatskiy
2021-11-16
Merge branch 'master' into DRTVWR-530-maint
Andrey Lihatskiy
2021-11-16
Merge branch 'master' into DRTVWR-527-maint
Andrey Lihatskiy
2021-11-15
Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"
Dave Houlton
2021-11-10
Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-09
SL-16330 Clean up vertical sync handling, add to UI
Mnikolenko Productengine
2021-11-04
SL-16202: Merge branch 'sl-16220' into glthread
Nat Goodspeed
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
2021-10-22
merge
Brad Payne (Vir Linden)
2021-10-22
SL-16220: Add LL::ThreadPool class and a "General" instance.
Nat Goodspeed
2021-10-20
SL-16220: Add a WorkQueue to be serviced by mainloop.
Nat Goodspeed
2021-10-11
SL-16099 Followup -- disable VAOs since they still run like garbage in busy s...
Runitai Linden
2021-10-11
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...
Dave Parks
2021-09-28
SL-16102 Set window title to agent name (child of SL-15999 Support for low ov...
Callum Linden
2021-09-20
SL-16043 Fix DisableVerticalSync, default DisableVerticalSync to off, remove ...
Dave Parks
2021-09-21
Revert "SL-11841 make ‘Push to talk’ the default setting"
Andrey Kleshchev
2021-09-21
SL-11841 make ‘Push to talk’ the default setting
Andrey Kleshchev
2021-09-17
SL-11841 make ‘Push to talk’ the default setting
Andrey Kleshchev
2021-09-16
SL-15999 - added --noninteractive command line option
Brad Payne (Vir Linden)
2021-09-09
SL-11841 make ‘Push to talk’ the default setting
Mnikolenko Productengine
2021-09-03
Merge branch 'DRTVWR-522-maint' into DRTVWR-545-maint-mix
Andrey Lihatskiy
2021-09-01
SL-11841 make ‘Push to talk’ the default setting
Mnikolenko Productengine
2021-08-31
SL-15768 Restored collision sound default behaviour
Andrey Kleshchev
2021-08-30
SL-15918 Experimental feature to perform multiple render passes and reduce mi...
Callum Prentice
2021-08-30
SL-15918 Experimental feature to perform multiple render passes and reduce mi...
Callum Prentice
2021-08-20
DRTVWR-534: Batch of modifications to 360 capture project after moving from i...
Callum Prentice
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