| Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
This would be for joysticks & spacemouses, which aren't that urgent.
This is disabled as it seems to be causing a segmentation fault on
Windows ARM64.
|
|
* Fix for VLAs now emitting warnings on Xcode 26, and AGL being removed from the SDK.
Note: there was no warning or notice provided for AGL's removal.
* Whitespace.
|
|
|
|
There doesn't seem to be glext.h on Windows, so we'll just use the
package from LL for now.
|
|
This reverts commit 71d777ea126e7f02cb46c11bdb606094ca06f75c.
|
|
This reverts commit 5ed8df22cd59680a685c4ada7daa5555bf59d4fe.
|
|
This reverts commit fcdef29504a32ad85ce32c3d95ea8648aa169004.
The moment 1 or 2 lines got removed, we lost core profile again.
|
|
Turns out my old GPU is detected as complying only to 4.5 when on Linux.
The fact that it's been detected as complying to 4.6 on FreeBSD this
whole time, is quite ironic.
I've only tested that the viewer runs with 4.6 without this on FreeBSD
(the implication works), will test Linux distros next.
|
|
|
|
|
|
|
|
SDL_CaptureMouse
|
|
# Conflicts:
# .github/workflows/qatest.yaml
# indra/llcommon/llsdutil.h
# indra/llui/llflatlistview.h
# indra/newview/llinventorybridge.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitgallery.h
|
|
|
|
|
|
Add support for Core and Debug GL context creation
Fix window position support
Fix vsync handling
Add minimum GL context support
|
|
|
|
Horizontal Scrollwheels
Proper extra mouse button handling
SDL native double click handling
|
|
|
|
functions
|
|
|
|
|
|
|
|
|
|
but the fact that we keep on using as many system libraries as we
can (and only resort to other sources in certain cases), hasn't
changed, of course.
Also stop having to set USE_AUTOBUILD_3P to OFF.
Lines are reindented, and when a system library can be found for
a dependency, then that should be the way. If later we find out
that using some other way is better, than stick to that. So, one
option at a time, whichever is best for the situation.
GLEXT hasn't been used, and in order to be not having to hack its
.cmake file, we bypass it and refer to GLH (which is still used)
right away in LLWindow.
CMake commands that need to be bypassed, if it's a one-liner then
it's just commented out, but if it's multiple lines, then scope
them with if (FALSE) to minimise difference.
|
|
|
|
|
|
|
|
|
|
|
|
# Conflicts:
# indra/llcommon/lldate.h
# indra/newview/llappviewer.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llmaterialeditor.cpp
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llvoavatar.cpp
|
|
Key improvements:
1. Better error handling for thread detachment
2. More careful sequencing of operations
3. Ensuring the window is hidden before proceeding with other shutdown steps
4. Proper checking of thread joinability before detaching
|
|
* Re-apply changes from a620e58daccf92b5b8d61347312739720ed2b51a
* Fix duplicate code resulting from 826236f1bc065fba257d7954d11ac98c59493445
# Conflicts:
# indra/llwindow/llwindowwin32.cpp
|
|
* Restore changes from 21947778baaca205615a71a97ac8f563c998fdd3 to llwindow/llwindowwin32.cpp
* Restore changes from 3758618949684641fc94b5c9478d9002706213cc to newview/llinspecttexture.cpp
* Fix apparent merge error in LLInventoryPanel::itemChanged
* Restore changes from 1eeecfa1a8bf43a8980217ce34e3b5f4458483e0 in newview/llpaneloutfitsinventory.h
* Restore changes from b9633c17e373bfe55b29228996e8473eb041466d in newview/llpaneloutfitsinventory.h & newview/llpanelwearing.cpp
* Restore changes from f660f1f0fda4d2363d351fa550b4f8818b46c2c3 in newview/llviewertexture.cpp
* Restore changes from b9633c17e373bfe55b29228996e8473eb041466d & 98f7d73d46fdc045759023eda6409e8c791f5cb2 in newview/lloutfitgallery.cpp and newview/lloutfitslist.cpp
* Replace changes from 23729442aab7130f3368d433e8a5a9dd45ff6b98 with current implementation in develop branch
* Fix more broken changes in LLViewerTexture::saveRawImage
* Restore the changes in LLMath both from develop and maint-c
* Fix all kind of other merge errors
# Conflicts:
# indra/llmath/v2math.h
# indra/llmath/v3math.h
# indra/llui/llfolderviewitem.cpp
# indra/llwindow/llwindowwin32.cpp
# indra/newview/llfloaterobjectweights.h
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitslist.cpp
# indra/newview/llsidepaneliteminfo.cpp
# indra/newview/llvoavatar.cpp
|
|
|
|
# Conflicts:
# indra/llmath/v2math.cpp
# indra/llmath/v2math.h
# indra/llmath/v3math.h
# indra/llmath/v4math.h
# indra/llui/llfolderviewitem.cpp
# indra/llui/llfolderviewitem.h
# indra/llui/llfolderviewmodel.h
# indra/llui/llmodaldialog.cpp
# indra/llui/lltexteditor.cpp
# indra/llui/lltexteditor.h
# indra/llwindow/llwindowwin32.cpp
# indra/newview/llagent.cpp
# indra/newview/llagentcamera.h
# indra/newview/llavatarrenderinfoaccountant.cpp
# indra/newview/llconversationmodel.h
# indra/newview/llfloaterinventorysettings.cpp
# indra/newview/llfloaternamedesc.cpp
# indra/newview/llfloaternamedesc.h
# indra/newview/llfloaterobjectweights.cpp
# indra/newview/llfloaterobjectweights.h
# indra/newview/llfolderviewmodelinventory.h
# indra/newview/llinspecttexture.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventorygallery.h
# indra/newview/llinventorygallerymenu.cpp
# indra/newview/llinventorymodel.cpp
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
# indra/newview/llmaterialeditor.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitgallery.h
# indra/newview/lloutfitslist.cpp
# indra/newview/lloutfitslist.h
# indra/newview/llpanelgroupcreate.cpp
# indra/newview/llpanelgroupgeneral.cpp
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpaneloutfitsinventory.h
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelwearing.cpp
# indra/newview/llreflectionmap.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llsidepanelappearance.cpp
# indra/newview/llsidepaneliteminfo.cpp
# indra/newview/llteleporthistorystorage.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltexturefetch.cpp
# indra/newview/lltexturefetch.h
# indra/newview/llviewerassetupload.cpp
# indra/newview/llviewercamera.cpp
# indra/newview/llviewercamera.h
# indra/newview/llviewermenufile.cpp
# indra/newview/llviewerobject.h
# indra/newview/llviewertexture.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llvoavatar.cpp
# indra/newview/llvoavatar.h
# indra/newview/llvoavatarself.cpp
# indra/newview/llvovolume.cpp
# indra/newview/llvovolume.h
# indra/newview/tests/llviewerassetstats_test.cpp
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Disabling glGetError() calls in release build
|
|
2024.12-ForeverFPS
|
|
|
|
|