Age | Commit message (Collapse) | Author |
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-- use WMI instead of DxDiag to get dedicated video memory.
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array deletion.
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Trigraphs can cause some real special headaches. The only part that's annoying is the comment in newview/llimview.cpp where there's an unfortunate collision of a trigraph sequence with a character sequence that could be displayed by the viewer. Thankfully, it's only a comment!
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in world view, a double click teleport to clicked point happens under certain
circumstances
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increase limit.
Limit should be however much vram is installed, but underneath the hood, fudge
how much memory is used for textures to avoid swapping.
Also, catch exceptions when attempting to build a GL context on windows and
display an error dialog instead of crashing.
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SLURL handling
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mouse mapping issues
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another attempt to move mem stat into base class
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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consolidated most indra-specific constants in llcommon under indra_constants.h
fixed issues with operations on mixed unit types (implicit and explicit)
made LL_INFOS() style macros variadic in order to subsume other logging methods
such as ll_infos
added optional tag output to error recorders
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