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viewer.git
2024.09-ExtraFPS
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maint-c
Megapahit's fork of the Second Life viewer.
Erik Kundiman
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indra
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llwindow
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llwindowwin32.cpp
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Author
2023-03-31
Merge branch 'main' into DRTVWR-539
Mnikolenko Productengine
2023-01-19
SL-18999 IME disabling should be called in window's thread
Andrey Kleshchev
2023-01-18
SL-18985 Crash at std::basic_string::erase
Andrey Kleshchev
2023-01-12
Merge branch 'main' into DRTVWR-573-maint-R
Andrey Lihatskiy
2022-12-13
Merge branch 'main' into DRTVWR-539
Mnikolenko Productengine
2022-11-25
SL-18713 fix crash in handleCompositionMessage (#12)
Maxim Nikolenko
2022-11-02
SL-18136 fix for Japanese IME
Mnikolenko Productengine
2022-10-21
Merge branch 'master' into DRTVWR-539
Mnikolenko Productengine
2022-10-20
Merge branch 'master' into DRTVWR-565-maint-P
Andrey Lihatskiy
2022-08-16
SL-17719 Windows support for absolute mouse positioning #2
Andrey Kleshchev
2022-08-14
SL-17719 Windows support for absolute mouse positioning
Andrey Kleshchev
2022-06-29
Merge branch 'master' into DRTVWR-539
Mnikolenko Productengine
2022-06-29
Merge branch 'master' into DRTVWR-548-maint-N
Andrey Lihatskiy
2022-06-08
SL-17541 Show the message that user is currently at maximum FPS
Mnikolenko Productengine
2022-06-03
SL-17515 FIXED Extreme Mouse Sensitivity for Certain Actions
Mnikolenko Productengine
2022-05-30
SL-17474 Device context not properly released at shutdown
Andrey Kleshchev
2022-04-29
SL-17124 make sure window thread wakes up to proces 'quit' message
Andrey Kleshchev
2022-04-29
SL-17124 switchContext and loadShaderFile crashes
Andrey Kleshchev
2022-04-18
Merge branch master (D540) into DRTVWR-546
Andrey Kleshchev
2022-03-29
SL-17074 fix ALT-F4 handling without impacting alt-zoom
Dave Houlton
2022-03-24
SL-17074 Fix Alt-F4 handling bug
Dave Houlton
2022-03-01
Merge branch 'master' (DRTVWR-557) into DRTVWR-546
Andrey Kleshchev
2022-02-28
Merge branch 'master' into DRTVWR-540-maint
Andrey Lihatskiy
2022-02-17
SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...
Dave Parks
2022-01-14
SL-16606: Add profiler category WIN32
Ptolemy
2021-12-17
SL-16454 FIXED Performance viewer login screen is black
Mnikolenko Productengine
2021-12-13
SL-16467 FIXED "Keyboard layout" is not switched
Mnikolenko Productengine
2021-12-09
SL-16480 Followup -- fix for unintialized mRect/mClientRect and bad getClient...
Runitai Linden
2021-12-09
SL-16480 Fix for window not saving its position on exit.
Runitai Linden
2021-11-30
SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction
Dave Houlton
2021-11-24
DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.
Nat Goodspeed
2021-11-23
SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-23
SL-16400: Address a couple shutdown crashes.
Nat Goodspeed
2021-11-23
SL-16400: Add ThreadPool::start() method, and call it.
Nat Goodspeed
2021-11-23
Merge branch 'glthread' of ssh://bitbucket.org/lindenlab/viewer into glthreadx
Nat Goodspeed
2021-11-23
SL-16094: Fix second startup hang.
Nat Goodspeed
2021-11-22
SL-16094 More profile hooks for threading code, remove redundant wglCreateCon...
Runitai Linden
2021-11-20
SL-16289 Rigged mesh rendering overhaul
Dave Parks
2021-11-15
SL-16094: In LLWindowWin32::recreateWindow(), kick window thread
Nat Goodspeed
2021-11-15
Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"
Dave Houlton
2021-11-10
Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-10
SL-16094: Statically link to Windows IMM32.LIB.
Nat Goodspeed
2021-11-09
SL-16330 Clean up vertical sync handling, add to UI
Mnikolenko Productengine
2021-11-08
SL-16094: Zap thread safety land mine; thin PostMessage() calls.
Nat Goodspeed
2021-11-05
SL-16094: Use ThreadPool for LLWindowWin32Thread.
Nat Goodspeed
2021-11-05
SL-16288 FIXED Dragging a file across the viewer cancels the drag and freezes...
Mnikolenko Productengine
2021-10-28
SL-9436 Don't render 100% transparent objects.
Dave Parks
2021-10-25
Merged DRTVWR-546 into SL-15999
Vir Linden
2021-10-22
merge
Brad Payne (Vir Linden)
2021-10-22
SL-16203 Fix for wonky handling of mouse deltas.
Dave Parks
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