Age | Commit message (Collapse) | Author |
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history with Ctrl-PgUp/PgDown (#2680)
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Merge 2025.03 release into develop.
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reduce build time
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Update develop with ForeverFPS
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indicate if the world map should be opened and focused.
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The actual problem is fetch dumping thousands of callbacks, but this
should mitigate the problem
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Most crashes are related to LLStyle, log analysis suggests that it might
be a number of different issues, including memory and disk issues.
Just avoid recreating expensive LLStyle without reason.
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is no object selected
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in case anybody adds more constructors and forgets to set init.
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asStringRef is only valid for strings
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Avoid using a bunch of allocators.
Make sure we use LLVector4a's SSE logic instead of LLVector3's.
Some minor optimizations.
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in the viewer
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(#2547)
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Collection of vertex buffers happens to often with segmented text.
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the similar one
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Destination field
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After instrumenting nametags some more, really UI rendering performance improvements should just focus on LLFontGL::render
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# Conflicts:
# autobuild.xml
# indra/newview/llvoicewebrtc.cpp
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code in PCH (#2361)
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SecondLifeViewer!LLFocusableElement::~LLFocusableElement(79)
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shutting down
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