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authorAnsariel Hiller <Ansariel@users.noreply.github.com>2024-09-18 16:09:51 +0200
committerGitHub <noreply@github.com>2024-09-18 17:09:51 +0300
commitd9da5bbb33ce70e3bc799ba6696c8b10de0e5f04 (patch)
tree7ac1243cb80d1d11b228508607073b01dce0f88f /indra/llui
parent83cf25af8d05897986cfbcf27224bf69fe7544c6 (diff)
Remove quads rendering mode entirely (#2593)
Diffstat (limited to 'indra/llui')
-rw-r--r--indra/llui/llbadge.cpp6
-rw-r--r--indra/llui/llfloater.cpp24
-rw-r--r--indra/llui/llstatbar.cpp10
3 files changed, 19 insertions, 21 deletions
diff --git a/indra/llui/llbadge.cpp b/indra/llui/llbadge.cpp
index c6654ee0aa..6875e7c0ad 100644
--- a/indra/llui/llbadge.cpp
+++ b/indra/llui/llbadge.cpp
@@ -205,12 +205,12 @@ void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, cons
(F32)ll_round(y) + height);
LLVector3 vertices[4];
- vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
- vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
+ vertices[0] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f);
+ vertices[1] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f);
vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f);
vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLE_STRIP);
{
gGL.vertexBatchPreTransformed(vertices, 4);
}
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 92fb4b75bf..4b904f09e0 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -2275,36 +2275,28 @@ void LLFloater::drawConeToOwner(F32 &context_cone_opacity,
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLGLEnable(GL_CULL_FACE);
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLE_STRIP);
{
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
-
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
-
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mTop);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
-
-
gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
}
gGL.end();
}
diff --git a/indra/llui/llstatbar.cpp b/indra/llui/llstatbar.cpp
index 2693243eb1..62c0401869 100644
--- a/indra/llui/llstatbar.cpp
+++ b/indra/llui/llstatbar.cpp
@@ -460,7 +460,7 @@ void LLStatBar::draw()
max_value = 0.f;
gGL.color4f(1.f, 0.f, 0.f, 1.f);
- gGL.begin( LLRender::QUADS );
+ gGL.begin(LLRender::TRIANGLES);
const S32 max_frame = llmin(num_frames, num_values);
U32 num_samples = 0;
for (S32 i = 1; i <= max_frame; i++)
@@ -498,6 +498,9 @@ void LLStatBar::draw()
gGL.vertex2f((F32)bar_rect.mRight - offset, max);
gGL.vertex2f((F32)bar_rect.mRight - offset, min);
gGL.vertex2f((F32)bar_rect.mRight - offset - 1, min);
+
+ gGL.vertex2f((F32)bar_rect.mRight - offset, max);
+ gGL.vertex2f((F32)bar_rect.mRight - offset - 1, min);
gGL.vertex2f((F32)bar_rect.mRight - offset - 1, max);
}
else
@@ -505,7 +508,10 @@ void LLStatBar::draw()
gGL.vertex2f(min, (F32)bar_rect.mBottom + offset + 1);
gGL.vertex2f(min, (F32)bar_rect.mBottom + offset);
gGL.vertex2f(max, (F32)bar_rect.mBottom + offset);
- gGL.vertex2f(max, (F32)bar_rect.mBottom + offset + 1 );
+
+ gGL.vertex2f(min, (F32)bar_rect.mBottom + offset + 1);
+ gGL.vertex2f(max, (F32)bar_rect.mBottom + offset);
+ gGL.vertex2f(max, (F32)bar_rect.mBottom + offset + 1);
}
}
gGL.end();