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path: root/indra/llrender
AgeCommit message (Expand)Author
2011-07-09Added support for apple flush buffer rangeDon Kjer
2011-07-09SH-2038 Potential fix for a myriad of performance problems concering VBO usage.Dave Parks
2011-07-08Merge viewer-development -> mesh-developmentDon Kjer
2011-07-05SH-1951 Partial fix for basic shaders disabled changing terrain appearance.Dave Parks
2011-07-01merge viewer-development -> mesh-developmentBrad Payne (Vir Linden)
2011-06-27SH-1897 Don't use GLSL 1.20 unless the GL version is >= 2.1fDave Parks
2011-06-24SH-1903 Fix for silly shader compiler error.Dave Parks
2011-06-23SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes b...Dave Parks
2011-06-22Automated merge with http://hg.secondlife.com/mesh-developmentXiaohong Bao
2011-06-21SH-1838 Fix for black screen when enabling lighting and shadows on an ATI mac...Dave Parks
2011-06-21debug code for SH-692: Viewer Crash when enabling Render Metadata > Physics S...Xiaohong Bao
2011-06-20SH-1618 Fix for shaders being disabled on mac due to switch statement in inde...Dave Parks
2011-06-11SH-1778 Physics shape display fix up.Dave Parks
2011-06-10Followup on mapbuffer work -- only use map buffer where map_buffer_range is a...Dave Parks
2011-06-07mergeDave Parks
2011-06-06SH-1738 Fix for broken UI text when deferred rendering enabled.Dave Parks
2011-06-03Mac build fixes.Leslie Linden
2011-06-02Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-06-02Linux build fix.seth_productengine
2011-06-01SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...Dave Parks
2011-05-31SH-1682 Dynamically adjust the number of texture channels to use for indexed ...Dave Parks
2011-05-30SH-1682 Full integration if indexed texture rendering to improve batch size.Dave Parks
2011-05-29SH-1682 Work in progress on using texture indexes to improve batch size (wow,...Dave Parks
2011-05-25Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-05-25EXP-829 FIX Text Box Alignment bugRichard Linden
2011-05-25Remove unused variable.Dave Parks
2011-05-25SH-469 Don't use depth buffers and multisample buffers where not absolutely n...Dave Parks
2011-05-24SH-469 GL_ARB_texture_multisample supportDave Parks
2011-05-19mergeDave Parks
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp...Dave Parks
2011-05-19SH-1618 FIX -- Lighting and shadows crash ATI macsLeslie Linden
2011-05-12mergeDave Parks
2011-05-12Fix up alignment problems for debug build.brad kittenbrink
2011-05-12mergeDave Parks
2011-05-10add debug mode to track the memory allocation/deallocation.Xiaohong Bao
2011-05-10SH-1521 FIX -- Lighting and Shadows grayed out on macLeslie Linden
2011-05-03Fix for line endings style (dos2unix).Loren Shih
2011-04-26FIX VWR-25609: crash on shutdown in LLGLNamePool::sInstances destructorbrad kittenbrink
2011-04-05merge changes for STORM-1051Oz Linden
2011-03-23STORM-1090 : Fix for use of freetype 2.4.4 and switch to freetype 2.4.4 in in...Merov Linden
2011-03-08STORM-1026 : Suppress trivial assert that makes Mac build fail (warning treat...Merov Linden
2011-03-07fix for STORM-1026: Viewer crahes while trying to reset Graphics quality.Xiaohong Bao
2011-04-19mergeDave Parks
2011-04-19mergeDave Parks
2011-04-15SH-1301 Add some extra asserts around VBO usage to try and narrow down a crash.Dave Parks
2011-04-08SH-1320 Fix for flickering objects in water distortion/reflection maps.Dave Parks
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-29SH-1225 Import convex hull data from .slmDave Parks
2011-03-10SH-874 Followup -- fix for mac buildDave Parks
2011-03-10SH-874 Followup -- use GL_NVX_gpu_memory_info for NVIDIA chips to detect actu...Dave Parks