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2024-11-04VRAM detection implementation using GLX MesaErik Kundiman
Plus make FreeBSD gets what Linux gets in the llgl.cpp file.
2024-11-03Merge remote-tracking branch 'secondlife/release/maint-c' into maint-cErik Kundiman
2024-10-23Merge branch 'develop' into marchcat/xcode-16Nat Goodspeed
2024-10-22Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into developBrad Linden
2024-10-22Merge branch 'develop' into marchcat/xcode-16Nat Goodspeed
2024-10-21Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-10-20viewer#2741 Don't reallocate image conversion buffer all the timeAndrey Kleshchev
2024-10-19Further revert llrender to LL'sErik Kundiman
This might fix the black screen problem on Apple GPU.
2024-10-18Merge branch 'main' into 2024.09-ExtraFPSErik Kundiman
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into ↵Erik Kundiman
2024.09-ExtraFPS
2024-10-15Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into developBrad Linden
2024-10-12No samples_passed when there's no GL_SAMPLES_PASSEDErik Kundiman
cause it relies on querying mSamplesQuery, which would only have a value if it could run glBeginQuery(GL_SAMPLES_PASSED, mSamplesQuery).
2024-10-12Preprocess eTextureType like sGLTextureTypeErik Kundiman
(cause eTextureType seems to have been designed to mirror sGLTextureType) otherwise you'd get a GL error of invalid enum of the first argument for glTexImage2D.
2024-10-11secondlife/viewer#1883: (WIP) Alpha paint queueCosmic Linden
2024-10-10Implement the groundwork for wayland support. (#2803)Nicky Dasmijn
During compile time try to detect libwayland-client-dev is installed, - If yes, compile a viewer which can run and start under wayland. libwayland-client is needed to detect if the viewer is hidden/minimized. - if no, disable wayland support and refuse to start the viewer under wayland (xwayland is okay). To not introduce a hard link dependency on libwayland-client.so the object will be loaded dynamically if needed.
2024-10-08Merge branch 'develop' into marchcat/xcode-16Andrey Lihatskiy
# Conflicts: # .github/workflows/build.yaml # indra/llmath/raytrace.cpp
2024-10-05viewer#2741 Sligtly better logging for a crashAndrey Kleshchev
2024-10-04Fix mac link error using GL 4.3 functions (#2813)Brad Linden
2024-10-04Merge pull request #2771 from secondlife/v-2472cosmic-linden
secondlife/viewer#2472: Debug tools for labeling textures
2024-10-04Merge remote branch 'develop' into marchcat/xcode-16Nat Goodspeed
2024-10-03secondlife/viewer#2472: Also don't persist local file enumeration beyond ↵Cosmic Linden
next session
2024-10-03secondlife/viewer#2472: FeedbackCosmic Linden
Disable if not supported for OpenGL version Minimize performance footguns Simplify for clause
2024-10-03Fix AMD gpu detection under linuxRye Cogtail
2024-10-02secondlife/viewer#2472: Debug tools for labeling texturesCosmic Linden
2024-10-03viewer#2709 Fix loose triangle #2Andrey Kleshchev
2024-10-02Merge pull request #2758 from Nicky-D/feature/fontcacheAndrey Lihatskiy
Port Fontcache from Firestorm.
2024-10-02viewer#2762 Restore LLFontVertexBuffer for HUDAndrey Kleshchev
2024-10-02Add another static_cast<long> to make the implicit conversion from size_t > ↵Nicky
long explicit.
2024-10-02Rename namepsace to "ll"Nicky
2024-10-01Merge remote-tracking branch 'origin/release/2024.09-ExtraFPS' into developBrad Linden
2024-10-01Port Fontcache from Firestorm. The cache will make sure a font only gets ↵Nicky
loaded once in memory and then reused, saving a lot of unecessary I/O and memory.
2024-10-01Merge branch 'develop' into rye/continued-sdl-cleanupRye Mutt
2024-10-01Remove dead code related to GeForce Mobile GPUs (#2747)Ansariel Hiller
2024-10-01Enable GL debug output support for linuxRye Cogtail
2024-09-30Merge pull request #2733 from RyeMutt/rye/linuxRye Mutt
SDL and Linux improvements
2024-09-30Merge pull request #2723 from RyeMutt/uniform-cleanupRye Mutt
bindDeferredShader and dead uniform cleanup
2024-09-28Fix using nvidia extension to get GL memory under linuxRye Cogtail
2024-09-27Merge pull request #2713 from secondlife/v-2638cosmic-linden
Don't clear big render target if all pixels will be replaced
2024-09-27Clean up unused uniforms in bindDeferredShader and move SSAO uniforms to two ↵Rye Cogtail
shaders that use them
2024-09-27Remove dead llatmosphere codeRye Cogtail
2024-09-27Remove dead LLPostProcess class and related codeRye Cogtail
2024-09-27Use the more portable glDrawBuffersErik Kundiman
Also renamed the draw buffers to avoid risking the previously defined draw buffers with the same variable name.
2024-09-27Preprocess glGetTexImageErik Kundiman
so it doesn't get compiled on non OpenGL 1.3 implementors.
2024-09-27#2674 Optimize LLWorld::renderPropertyLines() - LLRender class code formattingAlexander Gavriliuk
2024-09-27#2674 Optimize LLWorld::renderPropertyLines() - use vertexBatchPreTransformed()Alexander Gavriliuk
2024-09-26secondlife/viewer#2638: Don't clear big render target if all pixels will be ↵Cosmic Linden
replaced
2024-09-26viewer#2709 Fix loose triangleAndrey Kleshchev
2024-09-26#2411 Allow disabling and enabling LLFontVertexBufferAndrey Kleshchev
for testing purposes
2024-09-25Merge branch 'develop' into marchcat/xcode-16Nat Goodspeed