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AgeCommit message (Expand)Author
2024-09-13Add context info to Develop->Render Tests->Frame Profile stats file.Nat Goodspeed
2024-09-13Merge pull request #2548 from secondlife/lua-frame-profilenat-goodspeed
2024-09-12Replace glh_linear usage with GLM (#2554)Rye Mutt
2024-09-12Fix warning spam from missing call to unmapBuffer introduced in #2544 (#2556)Rye Mutt
2024-09-12Give `LLGLSLShader::finishProfile()` a static default string param.Nat Goodspeed
2024-09-11Make Develop->Render Tests->Frame Profile dump JSON to a file too.Nat Goodspeed
2024-09-10Profile guided optimizationsRunitaiLinden
2024-09-05viewer#2411 Use font buffer in text segmentsAndrey Kleshchev
2024-09-04Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-09-04#2482 Low end NVIDIA compatibility pass (#2486)Dave Parks
2024-09-04viewer#2411 Cleanup #2Andrey Kleshchev
2024-09-04viewer#2411 CleanupAndrey Kleshchev
2024-09-04viewer#2411 A bit more coverage for font bufferAndrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #3Andrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #2Andrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizationsAndrey Kleshchev
2024-08-29Merge pull request #2466 from RyeMutt/smaaRye Mutt
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
2024-08-29Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-29Remove dead texunit colorspace conversion codeRye Mutt
2024-08-28#2432 Restore default nametag behavior. (#2444)Dave Parks
2024-08-27#2428 Fix for crash when applying PBR material (#2430)Dave Parks
2024-08-24Fix mac crash on startup due to missing types from enumRye Cogtail
2024-08-24Improve FXAA quality and performance when GL version is greater then 4Rye Cogtail
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-22#2393 BugSplat Crash #1504586: LLRenderTarget::getTexture(483)Alexander Gavriliuk
2024-08-22Do deprecated texture swizzle on GPU using GL texture swizzling functions (#2...Rye Mutt
2024-08-21Fix crash on Intel GPUs (or anywhere OpenGL compatibility profile is used). (...Dave Parks
2024-08-21Improve accuracy of texture memory tracking (#2371)Rye Mutt
2024-08-20#2315 Ensure textures are deleted when they are no longer referenced. (#2343)Dave Parks
2024-08-13Merge pull request #2210 from secondlife/v-1883cosmic-linden
2024-08-08#1922 Make PBR scale and offset crosshair work like Texture crosshair doAlexander Gavriliuk
2024-08-06secondlife/viewer#1883: Local-only PBR terrain paintmap with developer toolsCosmic Linden
2024-08-06Convert LLUI and LLRender2D to LLSimpleton to reduce overhead during ui draw ...Rye Mutt
2024-07-26Reduce utf8 to wstring conversion and llwstring temporaries during text draw ...Rye Mutt
2024-07-09Fix excessive clearing of shader cache when toggling mirrors (#1950)Rye Mutt
2024-07-09Update tracy profiler to 0.10 (#1946)Rye Mutt
2024-07-09Merge pull request #1944 from Ansariel/develop_c4244Andrey Lihatskiy
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and...Ansariel
2024-07-08#1931 Terminate AppViewer immediately in case of initialization failedAlexander Gavriliuk
2024-07-06#1931 BugSplat Crash: SecondLifeViewer!LLRenderTarget::release(387)Alexander Gavriliuk
2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
2024-06-271836 dont store texture in system memory unless absolutely necessary (#1843)Dave Parks
2024-06-21#1769 gltf optimization pass (#1816)Dave Parks
2024-06-18Merge pull request #1797 from secondlife/release/maint-aBrad Linden
2024-06-141736 audit texture image unit usage on os x (#1739)Dave Parks
2024-06-13Fix a few merge issuesAnsariel
2024-06-12Fix whitespace pre-commit hook failuresBrad Linden
2024-06-12Merge remote-tracking branch 'origin/project/gltf_development' into brad/main...Brad Linden
2024-06-12viewer#1698 Uniform being out of range shouldn't crash viewerAndrey Kleshchev