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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Author
2013-06-03
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato...
Dave Parks
2013-05-29
NORSPEC-198, NORSPEC-176, NORSPEC-106, NORSPEC-202 et al -- Material matrix t...
Dave Parks
2013-05-23
NORSPEC-198, NORSPEC-176, NORSPEC-106 WIP Fix for various fullbright/shiny de...
Dave Parks
2013-05-11
Merge vwr-dev-mat
Graham Madarasz
2013-05-10
Put back normal map and spec map initializers/destruction, delete FMOD refs (...
Graham Madarasz
2013-05-10
Fixup merge diffs
Graham Madarasz
2013-05-08
merge changes for 3.5.1-release
Oz Linden
2013-05-01
NORSPEC-144 make code to nerf use of FBOs on old windows drivers not affect M...
Graham Madarasz (Graham)
2013-05-01
NORSPEC-144 make code to nerf use of FBOs on old windows drivers not affect M...
Graham Madarasz (Graham)
2013-05-01
Merge vwr-dev-mat
Graham Madarasz
2013-04-30
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-26
Fix ifdefs around asserts broken in release only by merge
Graham Madarasz
2013-04-26
Provide LLGLSLShader backwards compat so as not to break the appearance utility
Graham Madarasz
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-24
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-04-24
NORSPEC-59 NORSPEC-125 make materials and alpha shaders work on Mac laptops w...
Graham Madarasz
2013-04-23
Tweak to remove usage of GL_DEPTH_CLAMP for now until projectors can be made ...
Dave Parks
2013-04-20
Fix rendering artifacts on Mac Mobile GeForce cards
Graham Madarasz
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-17
NORSPEC-59 and NORSPEC-133 work-around crash with RenderDebugGL on and fix br...
Graham Madarasz
2013-04-16
merge changes for alpha fixes from geenz
Oz Linden
2013-04-15
Merged Graham's stuff amongst others.
Geenz
2013-04-15
Fix for mac build
Dave Parks
2013-04-15
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
Dave Parks
2013-04-11
First pass on alpha blended materials
Geenz
2013-04-09
NORSPEC-59 work around nV driver crash when doing deferred rendering on NV 94...
Graham Madarasz
2013-04-02
NORSPEC-74 Fix for assert when Debug GL enabled when rendering materials.
Dave Parks
2013-04-01
merge changes for 3.5.0-beta7
Oz Linden
2013-03-29
NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps.
Dave Parks
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-28
Merged lindenlab/viewer-development into default
graham linden
2013-03-25
NORSPEC-54 Potential fix for crashing on all sorts of random operations.
Dave Parks
2013-03-20
Merge with viewer-chui
prep@lindenlab.com
2013-03-16
CHUI-863 : Clean up dead code that's creating failures on gcc-4.6 builds on L...
merov
2013-03-13
More fixes for gcc-4.6 breakage
Don Kjer
2013-03-12
SH-3944 WIP CHUI merge fixing
Nyx Linden
2013-03-12
CHUI-846 FIXED [crashhunters] crash in LLFontGL::maxDrawableChars
maksymsproductengine
2013-03-11
merge
prep
2013-03-11
merge
prep
2013-03-11
Viewer-chui merge
prep
2013-02-12
merge up to 3.4.5-release
Oz Linden
2013-02-07
For MAINT-1291 Code Review: DaveP
Graham Madarasz
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ...
Geenz
2013-01-30
Specular map support. This is the vast majority of the material parameters i...
Geenz
2013-01-25
Trying to set materials up for rendering! Yay!
Geenz
2013-01-24
merging in viewer-beta.
Nyx Linden
2013-01-11
Initial (largely complete) gamma correct rendering implementation.
Geenz
2013-01-07
Merge
Geenz
2012-12-20
SH-3344 WIP - additional debugging output for avatar local textures
Brad Payne (Vir Linden)
2012-12-11
Pull and merge from https://bitbucket.org/lindenlab/viewer-development.
William Todd Stinson
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