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2019-10-16SL-12103 More reliable memory detectionandreykproductengine
2019-05-13SL-11139 FIXED LLFontGL::getStringFromStyle() never return "NORMAL"maxim_productengine
2019-04-02Merged in lindenlab/viewer-bearAndreyL ProductEngine
2019-03-19SL-10610 FIXED Floaters fails to display certain symbols. Added ability to ↵maxim_productengine
load font collections.
2019-03-13SL-10610 mac fix for showing special charactersMnikolenko ProductEngine
2019-03-01Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-01-14- add static construslantproductengine
2018-12-17SL-10252: On Windows, use $SystemRoot again, not FOLDERID_Fonts.Nat Goodspeed
2018-12-15SL-10153: auto name{expression} declares an initializer_listNat Goodspeed
instead of a variable of type decltype(expression). Using SHGetKnownFolderPath(FOLDERID_Fonts) in LLFontGL::getFontPathSystem() requires new Windows #include files. A variable with a constructor can't be declared within the braces of a switch statement, even outside any of its case clauses.
2018-12-14SL-10153: Review and rationalize fetching paths from environment.Nat Goodspeed
Use LLStringUtil::getenv() or getoptenv() whenever we fetch a string that will be used as a pathname. Use LLFile::tmpdir() instead of getenv("TEMP"). As an added extra-special bonus, finally clean up $TMP/llcontrol-test-zzzzzz directories that have been accumulating every time we run a local build!
2018-09-27Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-08-16MAINT-3699 new shaders supporting alpha blend/mask rigged content.Graham Linden
Make shader loading debug logging of uniforms use ShaderUniform to make supression simpler.
2018-08-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-07-26MAINT-8923 Better allocation failure handling, createGLTexture crashesandreykproductengine
2018-07-04Fixed line endings in llgl.cppAndreyL ProductEngine
2018-07-02MAINT-7548 MAINT-7560 use NvidiaOptimusEnablement globally exported var to ↵Graham Linden
signal desire to use high-performance graphics processor
2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-06-04MAINT-8686 Mode detailed VBO crash loggingandreykproductengine
2018-03-02Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-03-06MAINT-6363 Normal and specular maps should not be downloaded if ALM is offAndrey Kleshchev
2018-02-27MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ↵andreykproductengine
the selected texture.
2018-02-15Add debug setting and code to allow nVidia nSight graphics debugging to ↵Graham Linden graham@lindenlab.com
capture SL frames. These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of some OpenGL legacy functionality which is incompatible with nSight capture (mostly glReadPixels and other fixed-function pipe rendering calls).
2018-02-13MAINT-8146 Clearing pointersandreykproductengine
2018-02-12MAINT-8146 Remade fix with streams to save memoryandreykproductengine
2018-01-30Add construslantproductengine
2018-01-30Keep attributes name (useful for debug)ruslantproductengine
2018-01-30MAINT-8091 Removed deprecated and unused private memory poolingAndrey Kleshchev
2018-01-17Merged in lindenlab/viewer-bearAndreyL ProductEngine
2018-01-17Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-01-12MAINT-7003 Crash in LLVBOPoolandreykproductengine
Error to help figuring out if error happens due to gl or memory issue
2017-12-18MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage()AndreyL ProductEngine
2017-12-18MAINT-8101 Added sanity check to confirm crash locationandreykproductengine
2017-11-29DRTVWR-418: Merge from latest viewer-releaseNat Goodspeed
2018-01-09MAINT-8146 Fixed Installing viewer to non default path results in incorrect ↵andreykproductengine
fonts loading
2017-11-16MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-12-26MAINT-6437 - Tile-Based Texture Animation Scales Incorrectly for Rigged Mesh ↵ruslantproductengine
when worn (MacOS only) FIXED.
2017-11-03MAINT-7228 Substituted assert with errorandreykproductengine
2017-11-01MAINT-7228 Vertex buffer allocation failure handlingandreykproductengine
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
New outline selection around mesh objects.
2017-11-22Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2017-11-17MAINT-72 unmapBuffer crashandreykproductengine
2017-10-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-09-20DRTVWR-418: Fix C++ errors detected by Xcode 9.Nat Goodspeed
You can't legitimately perform an ordered comparison between a pointer and an int, even 0. Fix a number of 'if (ptr > 0)' to plain 'if (ptr)'. Fix LLEditWearableDictionary::WearableEntry constructor to avoid varargs mechanism. It used to accept three different counts, followed by three different lists of enums, fetched in each case as 'int' -- dubious in itself. The constructor body performed three different loops to populate those enums into three different member vectors. Instead, make the constructor accept three vectors and initialize the member vectors from the passed vectors. Now that C++ has inline vector initialization, change existing constructor calls to pass temporary vectors initialized with what used to be the varargs enum values.
2017-09-18MAINT-7813 - 3D rendering broken on Windows in build 508618. 3D rendering ↵ruslantproductengine
starts before 2D login screen is cleared. FIXED
2017-09-14replace a 'continue' with an 'else'Oz Linden
2017-09-14MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ↵ruslantproductengine
viewer FIXED
2017-08-16merge changes for DRTVWR-439Oz Linden
2017-08-09MAINT-7652 Fix for crash in LLVertexBuffer::~LLVertexBuffer() destructorAndreyL ProductEngine
2017-08-30MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows ↵andreykproductengine
folder.
2016-12-15Backed out changeset: ebe10b4b1197AndreyL ProductEngine