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2024-02-21secondlife/viewer-issues#72: More correct interpretation of swapFBORefsCosmic Linden
2024-02-21secondlife/viewer-issues#72: Fix material preview affecting exposure on main ...Cosmic Linden
2024-02-08#671 Setup the viewer to respect the MirrorsEnabled simulator feature.Jonathan "Geenz" Goodman
2024-02-07Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-02#677 Move PBR mirror radiance mixing to reflectionProbeF so transparent PBR s...RunitaiLinden
2024-02-01#677 WIP -- add mirror clipping to more shadersRunitaiLinden
2024-01-31secondlife/viewer-issues#43: Fix debug normals not rendering for terrainCosmic Linden
2024-01-24Merge remote-tracking branch 'origin/release/materials_featurette' into DRTVW...Jonathan "Geenz" Goodman
2024-01-22Merge branch 'release/materials_featurette' of github.com:secondlife/viewer i...Cosmic Linden
2024-01-19SL-20606: Full GLTF material preview. Works for most materials.Cosmic Linden
2024-01-19SL-20606: Remove unused strider gettersCosmic Linden
2024-01-19Merge branch 'release/materials_featurette' into DRTVWR-592RunitaiLinden
2024-01-18Allow for upload of 2k textures (#652)RunitaiLinden
2024-01-10SL-20704 Fix for pathfinding debug display not working.RunitaiLinden
2023-11-30Merge branch 'DRTVWR-596' into davep/SL-20611RunitaiLinden
2023-11-21SL-20411 Thumbnail textures should have less of an impact on performance #1Andrey Kleshchev
2023-11-17SL-20611 followup -- remove now unused glsl files. Fix transparent water.RunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ow...RunitaiLinden
2023-10-25Fix DRTVWR-559 std::array usage in llrender and llprimitive after mergeBrad Linden
2023-10-23SL-20498 Preserve default probe when resetting reflection probes.RunitaiLinden
2023-10-16Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-10-16Tons of masking changes and tweaks.Jonathan "Geenz" Goodman
2023-10-13Merge branch 'DRTVWR-559' into DRTVWR-592Cosmic Linden
2023-10-13DRTVWR-592: (WIP) Triplanar mappingCosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders...Cosmic Linden
2023-10-13DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader...Cosmic Linden
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
2023-09-29Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-09-28Fix integer overflow when framebuffers are extremely high resolution resultin...Rye Mutt
2023-09-25Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-09-11Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842RunitaiLinden
2023-09-09Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-09-05SL-19709 Fix for fullbright shiny not factoring out exposure (update)Alexander Gavriliuk
2023-08-29Add a probe strength uniform for hero probes.Jonathan "Geenz" Goodman
2023-08-23Merge branch main (DRTVWR-582) into DRTVWR-567Andrey Kleshchev
2023-08-22SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.RunitaiLinden
2023-07-31Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-07-18Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292)Brad Linden
2023-07-17Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-07-17Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-07-17Merge branch 'main' (DRTVWR-580) into DRTVWR-567Andrey Kleshchev
2023-07-17Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-07-12SL-19567: Add option RenderGlowNoise for low precision glow dithering, enable...Cosmic Linden
2023-06-27Just about got hero reflection maps working.Jonathan "Geenz" Goodman
2023-06-11Merge branch 'DRTVWR-559' into DRTVWR-583-glossy-ssrJonathan "Geenz" Goodman
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-05-26Addressing some performance related feedback with SSR getting drastically slo...Jonathan "Geenz" Goodman
2023-05-23SL-19560 Better fix for blurry BoM textures.RunitaiLinden
2023-05-22Merge branch 'DRTVWR-559' into DRTVWR-583Jonathan "Geenz" Goodman
2023-05-17Add a binary cache for compiled shaders using glProgramBinary (#216)Rye Mutt