Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-13 | SL-11139 FIXED LLFontGL::getStringFromStyle() never return "NORMAL" | maxim_productengine | |
2019-04-02 | Merged in lindenlab/viewer-bear | AndreyL ProductEngine | |
2019-03-19 | SL-10610 FIXED Floaters fails to display certain symbols. Added ability to ↵ | maxim_productengine | |
load font collections. | |||
2019-03-13 | SL-10610 mac fix for showing special characters | Mnikolenko ProductEngine | |
2019-03-01 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-01-14 | - add static const | ruslantproductengine | |
2018-12-17 | SL-10252: On Windows, use $SystemRoot again, not FOLDERID_Fonts. | Nat Goodspeed | |
2018-12-15 | SL-10153: auto name{expression} declares an initializer_list | Nat Goodspeed | |
instead of a variable of type decltype(expression). Using SHGetKnownFolderPath(FOLDERID_Fonts) in LLFontGL::getFontPathSystem() requires new Windows #include files. A variable with a constructor can't be declared within the braces of a switch statement, even outside any of its case clauses. | |||
2018-12-14 | SL-10153: Review and rationalize fetching paths from environment. | Nat Goodspeed | |
Use LLStringUtil::getenv() or getoptenv() whenever we fetch a string that will be used as a pathname. Use LLFile::tmpdir() instead of getenv("TEMP"). As an added extra-special bonus, finally clean up $TMP/llcontrol-test-zzzzzz directories that have been accumulating every time we run a local build! | |||
2018-09-27 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-08-16 | MAINT-3699 new shaders supporting alpha blend/mask rigged content. | Graham Linden | |
Make shader loading debug logging of uniforms use ShaderUniform to make supression simpler. | |||
2018-08-02 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-07-26 | MAINT-8923 Better allocation failure handling, createGLTexture crashes | andreykproductengine | |
2018-07-04 | Fixed line endings in llgl.cpp | AndreyL ProductEngine | |
2018-07-02 | MAINT-7548 MAINT-7560 use NvidiaOptimusEnablement globally exported var to ↵ | Graham Linden | |
signal desire to use high-performance graphics processor | |||
2018-05-18 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-06-04 | MAINT-8686 Mode detailed VBO crash logging | andreykproductengine | |
2018-03-02 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-03-06 | MAINT-6363 Normal and specular maps should not be downloaded if ALM is off | Andrey Kleshchev | |
2018-02-27 | MAINT-8317 Fixed Local Textures for Advanced Lighting Projectors do not keep ↵ | andreykproductengine | |
the selected texture. | |||
2018-02-15 | Add debug setting and code to allow nVidia nSight graphics debugging to ↵ | Graham Linden graham@lindenlab.com | |
capture SL frames. These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of some OpenGL legacy functionality which is incompatible with nSight capture (mostly glReadPixels and other fixed-function pipe rendering calls). | |||
2018-02-13 | MAINT-8146 Clearing pointers | andreykproductengine | |
2018-02-12 | MAINT-8146 Remade fix with streams to save memory | andreykproductengine | |
2018-01-30 | Add const | ruslantproductengine | |
2018-01-30 | Keep attributes name (useful for debug) | ruslantproductengine | |
2018-01-30 | MAINT-8091 Removed deprecated and unused private memory pooling | Andrey Kleshchev | |
2018-01-17 | Merged in lindenlab/viewer-bear | AndreyL ProductEngine | |
2018-01-17 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-01-12 | MAINT-7003 Crash in LLVBOPool | andreykproductengine | |
Error to help figuring out if error happens due to gl or memory issue | |||
2017-12-18 | MAINT-8043 Fix for bad_alloc crash in LLImageGL::setImage() | AndreyL ProductEngine | |
2017-12-18 | MAINT-8101 Added sanity check to confirm crash location | andreykproductengine | |
2017-11-29 | DRTVWR-418: Merge from latest viewer-release | Nat Goodspeed | |
2018-01-09 | MAINT-8146 Fixed Installing viewer to non default path results in incorrect ↵ | andreykproductengine | |
fonts loading | |||
2017-11-16 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-12-26 | MAINT-6437 - Tile-Based Texture Animation Scales Incorrectly for Rigged Mesh ↵ | ruslantproductengine | |
when worn (MacOS only) FIXED. | |||
2017-11-03 | MAINT-7228 Substituted assert with error | andreykproductengine | |
2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine | |
2017-10-26 | MAINT-7213 Shared media (media as a texture) unusable with transparent mesh | ruslantproductengine | |
New outline selection around mesh objects. | |||
2017-11-22 | Merged in lindenlab/viewer-lynx | AndreyL ProductEngine | |
2017-11-17 | MAINT-72 unmapBuffer crash | andreykproductengine | |
2017-10-11 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-release | Nat Goodspeed | |
2017-09-20 | DRTVWR-418: Fix C++ errors detected by Xcode 9. | Nat Goodspeed | |
You can't legitimately perform an ordered comparison between a pointer and an int, even 0. Fix a number of 'if (ptr > 0)' to plain 'if (ptr)'. Fix LLEditWearableDictionary::WearableEntry constructor to avoid varargs mechanism. It used to accept three different counts, followed by three different lists of enums, fetched in each case as 'int' -- dubious in itself. The constructor body performed three different loops to populate those enums into three different member vectors. Instead, make the constructor accept three vectors and initialize the member vectors from the passed vectors. Now that C++ has inline vector initialization, change existing constructor calls to pass temporary vectors initialized with what used to be the varargs enum values. | |||
2017-09-18 | MAINT-7813 - 3D rendering broken on Windows in build 508618. 3D rendering ↵ | ruslantproductengine | |
starts before 2D login screen is cleared. FIXED | |||
2017-09-14 | replace a 'continue' with an 'else' | Oz Linden | |
2017-09-14 | MAINT-7129 - [Project Alex Ivy][MAC] Materials and ALM shaders broken in Mac ↵ | ruslantproductengine | |
viewer FIXED | |||
2017-08-16 | merge changes for DRTVWR-439 | Oz Linden | |
2017-08-09 | MAINT-7652 Fix for crash in LLVertexBuffer::~LLVertexBuffer() destructor | AndreyL ProductEngine | |
2017-08-30 | MAINT-7758 Fixed freeze on loading lsl scripts from unicode named windows ↵ | andreykproductengine | |
folder. | |||
2016-12-15 | Backed out changeset: ebe10b4b1197 | AndreyL ProductEngine | |
2016-12-12 | MAINT-6125 - Mesh avatar deforms constantly | ruslantproductengine | |
MAINT-6910 - [MAINT-RC] Some mesh turns invisible when camera is moved on the Maint-RC viewer only - caused by fix for MAINT-6125. Commulative fix. Fixed for booth ticket's in indra/newview/llvovolume.cpp Remained fixed, it's a small code improvements which is not related to MAINT-6125, MAINT-6910 |