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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2024-01-18
Allow for upload of 2k textures (#652)
RunitaiLinden
2024-01-17
SL-20795 Part of previously typed emojis disappear in the 'Save settings as a...
Alexander Gavriliuk
2024-01-10
SL-20704 Fix for pathfinding debug display not working.
RunitaiLinden
2024-01-09
Merge tag '7.1.2-release'
Erik Kundiman
2024-01-08
Merge branch 'main' into DRTVWR-489
Andrey Lihatskiy
2024-01-08
Merge branch 'main' into DRTVWR-588-maint-W
Andrey Lihatskiy
2024-01-08
Merge main (DRTVWR-596 GLTF Materials Maint) into DRTVWR-591-maint-X
Andrey Kleshchev
2024-01-04
SL-17896 Don't crash silently if files are missing or out of memory
Andrey Kleshchev
2023-12-31
Fix recommended GPU class lower than it should
Erik Kundiman
2023-12-16
Revert "SL-20411 Thumbnail textures should have less of an impact on performa...
Erik Kundiman
2023-12-15
Merge tag '7.1.1-release'
Erik Kundiman
2023-12-15
Merge branch 'main' into DRTVWR-489
Andrey Lihatskiy
2023-12-14
Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-W
Andrey Lihatskiy
2023-12-13
SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)
Alexander Gavriliuk
2023-12-05
Merge branch 'main' into DRTVWR-489
Alexander Gavriliuk
2023-11-30
Merge branch 'DRTVWR-596' into davep/SL-20611
RunitaiLinden
2023-11-30
Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-merge
Andrey Lihatskiy
2023-11-21
SL-20411 Thumbnail textures should have less of an impact on performance #1
Andrey Kleshchev
2023-11-17
SL-20611 followup -- remove now unused glsl files. Fix transparent water.
RunitaiLinden
2023-11-16
SL-20611 Make haze effect local lights -- move sky and water haze to their ow...
RunitaiLinden
2023-10-26
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-10-25
Fix DRTVWR-559 std::array usage in llrender and llprimitive after merge
Brad Linden
2023-10-23
SL-20498 Preserve default probe when resetting reflection probes.
RunitaiLinden
2023-10-16
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-10-16
Tons of masking changes and tweaks.
Jonathan "Geenz" Goodman
2023-10-13
Merge branch 'DRTVWR-559' into DRTVWR-592
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) Triplanar mapping
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (does not run) PBR terrain rendering - more work on shaders...
Cosmic Linden
2023-10-13
DRTVWR-592: (WIP) (does not run) PBR terrain rendering - begin work on shader...
Cosmic Linden
2023-10-09
SL-20411 Thumbnail textures should have less of an impact on performance #1
Andrey Kleshchev
2023-10-08
Merge branch main into DRTVWR-489
Alexander Gavriliuk
2023-10-04
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-10-03
Merge branch 'main' into DRTVWR-591-maint-X
Andrey Lihatskiy
2023-10-03
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
Andrey Kleshchev
2023-10-03
:x
Alexander Gavriliuk
2023-10-01
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Erik Kundiman
2023-09-29
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-28
Fix integer overflow when framebuffers are extremely high resolution resultin...
Rye Mutt
2023-09-25
Merge branch 'DRTVWR-559' into DRTVWR-583
Jonathan "Geenz" Goodman
2023-09-23
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-09-20
SL-20280 BugSplat Crash in LLVertexBuffer::setBuffer()
Alexander Gavriliuk
2023-09-15
SL-20279 BugSplat Crash #1327171: gl_debug_callback(111)
Alexander Gavriliuk
2023-09-11
Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842
RunitaiLinden
2023-09-11
GL_BUFFER_IMMUTABLE_STORAGE_EXT as an alternative
Erik Kundiman
2023-09-11
Try not to use non portable glDrawBuffer
Erik Kundiman
2023-09-11
Preprocess texture compression code
Erik Kundiman
2023-09-11
Try to use GL_MULTISAMPLE_EXT or don't try at all
Erik Kundiman
2023-09-11
Use more portable GL_TEXTURE_MAX_ANISOTROPY_EXT
Erik Kundiman
2023-09-11
Assume GL_ANY_SAMPLES_PASSED is supported
Erik Kundiman
2023-09-11
Use the more portable GL_TIME_ELAPSED_EXT
Erik Kundiman
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