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AgeCommit message (Expand)Author
2 daysMerge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
3 daysbrad/2744 handle shader errors (#3105)Brad Linden
9 daysMerge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
9 days2590 mac intel and radeon pro 5300m horrible fps 2 (#3030)Dave Parks
12 daysMerge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
13 days#2637 Revert to the previous alpha analysis to maintain legacy content parity...Jonathan "Geenz" Goodman
2024-11-06Re-introduction of the "smoothie" optimizationmobserveur
2024-10-31Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-10-28viewer#2883 Regenerate font's matrix and depth instead of loadingAndrey Kleshchev
2024-10-28viewer#2883 Account for DPI changesAndrey Kleshchev
2024-10-21Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-10-20viewer#2741 Don't reallocate image conversion buffer all the timeAndrey Kleshchev
2024-10-19Further revert llrender to LL'sErik Kundiman
2024-10-18Merge branch 'main' into 2024.09-ExtraFPSErik Kundiman
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-10-18Merge remote-tracking branch 'secondlife/release/2024.09-ExtraFPS' into 2024....Erik Kundiman
2024-10-12No samples_passed when there's no GL_SAMPLES_PASSEDErik Kundiman
2024-10-12Preprocess eTextureType like sGLTextureTypeErik Kundiman
2024-10-05viewer#2741 Sligtly better logging for a crashAndrey Kleshchev
2024-10-03viewer#2709 Fix loose triangle #2Andrey Kleshchev
2024-09-27Use the more portable glDrawBuffersErik Kundiman
2024-09-27Preprocess glGetTexImageErik Kundiman
2024-09-26viewer#2709 Fix loose triangleAndrey Kleshchev
2024-09-26#2411 Allow disabling and enabling LLFontVertexBufferAndrey Kleshchev
2024-09-19Merge branch 'develop' into frame-profile-jsonNat Goodspeed
2024-09-19Reapply commit f4b6563 -- cherry-picking lost parts of it?!Nat Goodspeed
2024-09-19Expose LLVector4a in LLRenderAndrey Kleshchev
2024-09-18Give `LLGLSLShader::finishProfile()` a static default string param.Nat Goodspeed
2024-09-18Make Develop->Render Tests->Frame Profile dump JSON to a file too.Nat Goodspeed
2024-09-18Remove quads rendering mode entirely (#2593)Ansariel Hiller
2024-09-18More quad to triangle coverageAndrey Kleshchev
2024-09-18Convert image drawing logic from quads to trianglesAndrey Kleshchev
2024-09-17#2590 Fix for horrible FPS on Intel Mac (#2591)Dave Parks
2024-09-16Profile guided optimization pass (#2582)Dave Parks
2024-09-13Clean up Windows build (#2562)Ansariel Hiller
2024-09-12Merge pull request #2557 from secondlife/davep-fix-mac-vbBrad Linden
2024-09-12Replace glh_linear usage with GLM (#2554)Rye Mutt
2024-09-12Merge branch 'develop' into davep-fix-mac-vbDave Parks
2024-09-12Mac compatibility pass.Dave Parks
2024-09-12Fix warning spam from missing call to unmapBuffer introduced in #2544 (#2556)Rye Mutt
2024-09-10Profile guided optimizationsRunitaiLinden
2024-09-07Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into 2024....Erik Kundiman
2024-09-05viewer#2411 Use font buffer in text segmentsAndrey Kleshchev
2024-09-04Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-09-04#2482 Low end NVIDIA compatibility pass (#2486)Dave Parks
2024-09-04viewer#2411 Cleanup #2Andrey Kleshchev
2024-09-04viewer#2411 CleanupAndrey Kleshchev
2024-09-04viewer#2411 A bit more coverage for font bufferAndrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #3Andrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #2Andrey Kleshchev