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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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Age
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Author
2011-08-11
SH-2242 FXAA support instead of unreliable multisample textures (done here be...
Dave Parks
2011-08-10
SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c...
Dave Parks
2011-08-08
merge
Dave Parks
2011-08-08
merge
Dave Parks
2011-08-08
SH-2242 Work in progress migrating to glVertexAttrib everywhere
Dave Parks
2011-08-04
merge changes for storm-1538
Oz Linden
2011-07-29
SH-2181 Fix for alpha flickering when basic shaders enabled (don't use glAlph...
Dave Parks
2011-07-26
merge
Richard Nelson
2011-07-26
EXP-1021 FIX Position of web content browser dictates position of profile pan...
Richard Nelson
2011-07-25
merging latest viewer-development to mesh merge candidate.
Nyx (Neal Orman)
2011-07-20
SH-1838 Add error handling for allocation of off screen render targets.
Dave Parks
2011-07-18
SH-2031 Fix for link error in llui_libtest
Dave Parks
2011-07-17
SH-2031 High risk changeset, but potentially high reward. Addresses frame st...
Dave Parks
2011-07-11
Build fix for Mac OS X.
Leslie Linden
2011-07-11
SH-2038 Disable usage of stream vbo on mac and make flexi's use stream vbo if...
Dave Parks
2011-07-11
SH-2038 Compatibility fix for mac build (GL_ARB_sync symbols not defined on OSX)
Dave Parks
2011-07-10
SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fenc...
Dave Parks
2011-07-09
Added support for apple flush buffer range
Don Kjer
2011-07-09
SH-2038 Potential fix for a myriad of performance problems concering VBO usage.
Dave Parks
2011-07-08
Merge viewer-development -> mesh-development
Don Kjer
2011-07-05
SH-1951 Partial fix for basic shaders disabled changing terrain appearance.
Dave Parks
2011-07-01
merge viewer-development -> mesh-development
Brad Payne (Vir Linden)
2011-06-27
SH-1897 Don't use GLSL 1.20 unless the GL version is >= 2.1f
Dave Parks
2011-06-24
SH-1903 Fix for silly shader compiler error.
Dave Parks
2011-06-23
SH-1903 Don't use indexed texture rendering when GL version is < 3.1 (fixes b...
Dave Parks
2011-06-22
Automated merge with http://hg.secondlife.com/mesh-development
Xiaohong Bao
2011-06-21
SH-1838 Fix for black screen when enabling lighting and shadows on an ATI mac...
Dave Parks
2011-06-21
debug code for SH-692: Viewer Crash when enabling Render Metadata > Physics S...
Xiaohong Bao
2011-06-20
SH-1618 Fix for shaders being disabled on mac due to switch statement in inde...
Dave Parks
2011-06-11
SH-1778 Physics shape display fix up.
Dave Parks
2011-06-10
Followup on mapbuffer work -- only use map buffer where map_buffer_range is a...
Dave Parks
2011-06-07
merge
Dave Parks
2011-06-06
SH-1738 Fix for broken UI text when deferred rendering enabled.
Dave Parks
2011-06-03
Mac build fixes.
Leslie Linden
2011-06-02
Automated merge with http://hg.secondlife.com/viewer-development
Richard Linden
2011-06-02
Linux build fix.
seth_productengine
2011-06-01
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert...
Dave Parks
2011-05-31
SH-1682 Dynamically adjust the number of texture channels to use for indexed ...
Dave Parks
2011-05-30
SH-1682 Full integration if indexed texture rendering to improve batch size.
Dave Parks
2011-05-29
SH-1682 Work in progress on using texture indexes to improve batch size (wow,...
Dave Parks
2011-05-25
Automated merge with http://hg.secondlife.com/viewer-development
Richard Linden
2011-05-25
EXP-829 FIX Text Box Alignment bug
Richard Linden
2011-05-25
Remove unused variable.
Dave Parks
2011-05-25
SH-469 Don't use depth buffers and multisample buffers where not absolutely n...
Dave Parks
2011-05-24
SH-469 GL_ARB_texture_multisample support
Dave Parks
2011-05-19
merge
Dave Parks
2011-05-19
SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp...
Dave Parks
2011-05-19
SH-1618 FIX -- Lighting and shadows crash ATI macs
Leslie Linden
2011-05-12
merge
Dave Parks
2011-05-12
Fix up alignment problems for debug build.
brad kittenbrink
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