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path: root/indra/llrender
AgeCommit message (Expand)Author
2023-03-31SL-19379 WIP add worn suffix, use bold font style for worn items and italic f...Maxim Nikolenko
2023-03-30Merge branch 'main' into DRTVWR-567Maxim Nikolenko
2023-02-07SL-19134 Some texture related adjustmentsAndrey Kleshchev
2022-10-24Merge master into DRTVWR-568 (and fix conflicts)Callum Linden
2022-09-16Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into DRTVWR-568_...Nicky Dasmijn
2022-09-15Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-07-06SL-17732 std_bad_alloc at setManualImageAndrey Kleshchev
2022-06-29Merge branch 'master' into DRTVWR-548-maint-NAndrey Lihatskiy
2022-06-15SL-17584 Frame buffer object is now nessesary to run viewerAndrey Kleshchev
2022-06-15SL-17584 Make setShaders crashes more informativeAndrey Kleshchev
2022-06-05Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into DRTVWR-543-...Nicky
2022-05-27DRTVWR-543 post-merge cleanupAndrey Lihatskiy
2022-05-27Merge branch 'master' into DRTVWR-543-maintAndrey Lihatskiy
2022-05-26SL-17473 Viewer not clearing all Vertex Buffers in some casesAndrey Kleshchev
2022-05-01Remove setting of HEADER_FILE_ONLY on .h* files, cmake automaticallyNicky
2022-04-29SL-17124 switchContext and loadShaderFile crashesAndrey Kleshchev
2022-04-18Merge remote-tracking branch 'origin/DRTVWR-543-maint' into DRTVWR-543-maint_...Nicky
2022-04-18llrender does not need a dependency on sdl. There was some comment out code w...Nicky
2022-04-18Use correct typeNicky
2022-04-17Switch to target_include_directoriesNicky
2022-04-15SL-17035 Reverted a part of previous commitAndrey Kleshchev
2022-04-14SL-17035 Crash at gl_debug_callbackAndrey Kleshchev
2022-04-13Rework cmake, the original plan was to maybe be able to use conan targets wit...Nicky
2022-04-06Create and use sdl::sdl targetNicky
2022-04-06Move CMake files to modernized cmake syntax, step 1.Nicky
2022-03-04SL-16928 Fix for broken bumpmaps on Intel GPUsDave Parks
2022-02-23Fix for mac buildDave Parks
2022-02-23Fix for some GPUs thinking they have 0 available vram.Dave Parks
2022-02-23Fix for media textures failing to update (and eating lots of memory) on Mac/I...Dave Parks
2022-02-23SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions...Dave Parks
2022-02-22SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking d...Dave Parks
2022-02-22SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.Dave Parks
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and que...Dave Parks
2022-02-14SL-16418 Media texture update stall fix. Make media texture updates use LLIm...Dave Parks
2022-02-03SL-16727: Revert change causing llvieweroctree to not render reflections when...Ptolemy
2022-02-01Revert "Merged in euclid-16418 (pull request #846)"Dave Houlton
2022-01-27SL-16418 rename media tex image per-update to avoid contention stallDave Houlton
2022-01-19SL-16653 Fix for some textures having incorrect texel colors after the first ...Runitai Linden
2022-01-14SL-16606: Add profiler category VERTEXPtolemy
2022-01-14SL-16606: Add profiler category UIPtolemy
2022-01-14SL-16606: Add profiler category TEXTUREPtolemy
2022-01-14SL-16606: Add profiler category SHADERPtolemy
2022-01-14SL-16606: Add profiler category PIPELINEPtolemy
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-12-07SL-16462 Fix for broken water clip plane during water reflection/refraction m...Runitai Linden
2021-12-06SL-16447 Fix for broken benchmark.Runitai Linden
2021-12-06SL-16282 FIXED Friend thumbnails are flickeringMnikolenko Productengine
2021-12-06SL-16202 Put Multi-threaded GL behind a feature flag and update featuretable ...Dave Parks
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey te...Dave Parks
2021-12-02mac build fixAndrey Kleshchev