Age | Commit message (Expand) | Author |
2022-09-01 | SL-17967 - _ARB constant removal | Howard Stearns |
2021-11-23 | SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati... | Dave Parks |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac... | Dave Parks |
2021-10-26 | SL-16193 Fix for mesh selection outline not rendering correctly (and broken p... | Dave Parks |
2021-10-12 | SL-16166 Optimization pass on LLRenderPass::pushBatch | Runitai Linden |
2021-09-27 | SL-16088 Fix for stall from many calls to glGenBuffers. | Dave Parks |
2021-02-04 | DRTVWR-525, improve dev's quality-of-life | Dave Houlton |
2020-03-26 | DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy | Dave Houlton |
2018-01-30 | Add const | ruslantproductengine |
2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2013-10-21 | Merge | Xiaohong Bao |
2013-10-10 | MAINT-2968 Fix for crash on AMD hardware running current drivers. | Dave Parks |
2013-10-08 | merge from viewer-release | Richard Linden |
2013-10-01 | changed over to manual naming of MemTrackable stats | Richard Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-08-09 | second phase summer cleaning | Richard Linden |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato... | Dave Parks |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-03-29 | NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps. | Dave Parks |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-04 | MAINT-2371 More optimizations. | Dave Parks |
2013-02-26 | MAINT-2371 First set of profile guided optimizations. | Dave Parks |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to control... | Dave Parks |
2012-05-15 | MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that... | Dave Parks |
2012-04-26 | Automated merge with http://hg.secondlife.com/viewer-release | Nat Goodspeed |
2012-03-13 | MAINT-708 Reduce amount of video memory consumed by vertex buffer objects. | Dave Parks |
2012-02-06 | SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter... | Leslie Linden |
2012-02-06 | merge, conflicts in llvertexbuffer.{h,cpp} | Brad Payne (Vir Linden) |
2012-01-26 | Fix for windows build | Dave Parks |
2012-01-26 | * Fixed up shader compilation errors to get lighting and shadows working agai... | Leslie Linden |
2012-01-19 | SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (alwa... | Dave Parks |
2012-01-18 | SH-2794 Map buffer now performs as well as buffersubdata | Dave Parks |
2011-12-21 | SH-2794 WIP -- work on getting glMapBuffer and friends to behave | Dave Parks |
2011-10-13 | SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOs | Dave Parks |
2011-10-04 | SH-2428 Make GCC 4.4 happy by using LLVector4a striders with LLAlphaObject su... | Dave Parks |
2011-09-26 | SH-2244 changes to run in a core context on AMD hardware without generating d... | Dave Parks |
2011-09-23 | SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, ad... | Dave Parks |
2011-09-23 | SH-2244 Better VAO support -- still slower than non-VAO implementation for so... | Dave Parks |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo... | Dave Parks |
2011-09-13 | merge | Dave Parks |
2011-08-31 | Merge | Xiaohong Bao |
2011-08-10 | SH-2238, SH-2223, SH-SH-2242 glVertexAttrib throughout main render pipeline c... | Dave Parks |
2011-08-08 | SH-2242 Work in progress migrating to glVertexAttrib everywhere | Dave Parks |
2011-07-15 | Merge from viewer-development | Xiaohong Bao |
2011-07-10 | SH-2038 Fix for some compiler errors from the apple tweaks -- also add a fenc... | Dave Parks |
2011-06-01 | SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vert... | Dave Parks |
2011-05-29 | SH-1682 Work in progress on using texture indexes to improve batch size (wow,... | Dave Parks |