Age | Commit message (Expand) | Author |
2023-01-19 | Optimizations, decruft, and intel compatibility pass (#53) | RunitaiLinden |
2023-01-10 | SL-18869 Optimizations -- Quiet command buffer -- VBO cache for UI et al and ... | Dave Parks |
2023-01-10 | SL-18869 Optimizations -- LLVertexBuffer overhaul and shuffle of shadow map r... | Dave Parks |
2023-01-09 | SL-18869 Optimizations -- decruftify LLVertexBuffer and make an optimal "rend... | Dave Parks |
2022-11-28 | Merge remote-tracking branch 'origin/DRTVWR-528' into DRTVWR-559 | Brad Kittenbrink |
2022-11-28 | Merge remote-tracking branch 'origin/main' into DRTVWR-528 | Brad Kittenbrink |
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ab... | Dave Parks |
2022-11-14 | SL-18485 Cleanup -- remove unused GLTF specific vertex attributes from LLVert... | Dave Parks |
2022-11-02 | SL-18485: Render GLTF materials with extension KHR_texture_transform with app... | Cosmic Linden |
2022-10-21 | Merge branch 'master' (DRTVWR-548) into DRTVWR-559 | Andrey Kleshchev |
2022-10-06 | Switch away from std::string | Geenz Linden |
2022-10-05 | Initial pass at adding KHR_debug support | Geenz |
2022-09-01 | SL-17967 - _ARB constant removal | Howard Stearns |
2022-05-26 | SL-17473 Viewer not clearing all Vertex Buffers in some cases | Andrey Kleshchev |
2022-05-26 | Merge branch 'master' v 6.6.1 into DRTVWR-528 | Dave Houlton |
2021-11-23 | SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati... | Dave Parks |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac... | Dave Parks |
2021-10-26 | SL-16193 Fix for mesh selection outline not rendering correctly (and broken p... | Dave Parks |
2021-10-12 | SL-16166 Optimization pass on LLRenderPass::pushBatch | Runitai Linden |
2021-09-27 | SL-16088 Fix for stall from many calls to glGenBuffers. | Dave Parks |
2021-05-06 | SL-15221 add VBO dirty bit to avoid many per-frame checks | Dave Houlton |
2021-03-17 | DRTVWR-525, improve dev's quality-of-life | Dave Houlton |
2021-02-04 | DRTVWR-525, improve dev's quality-of-life | Dave Houlton |
2020-03-26 | DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopy | Dave Houlton |
2018-01-30 | Add const | ruslantproductengine |
2017-11-01 | MAINT-7228 Vertex buffer allocation failure handling | andreykproductengine |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden |
2013-10-21 | Merge | Xiaohong Bao |
2013-10-10 | MAINT-2968 Fix for crash on AMD hardware running current drivers. | Dave Parks |
2013-10-08 | merge from viewer-release | Richard Linden |
2013-10-01 | changed over to manual naming of MemTrackable stats | Richard Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-08-09 | second phase summer cleaning | Richard Linden |
2013-06-21 | Automated merge with file:///F:%5Cviewer-bear | Dave Parks |
2013-06-03 | NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculato... | Dave Parks |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz |
2013-03-29 | NORSPEC-65 Hook up texture offset/scale/rotation for normal and specular maps. | Dave Parks |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-04 | MAINT-2371 More optimizations. | Dave Parks |
2013-02-26 | MAINT-2371 First set of profile guided optimizations. | Dave Parks |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to control... | Dave Parks |
2012-05-15 | MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that... | Dave Parks |
2012-04-26 | Automated merge with http://hg.secondlife.com/viewer-release | Nat Goodspeed |
2012-03-13 | MAINT-708 Reduce amount of video memory consumed by vertex buffer objects. | Dave Parks |
2012-02-06 | SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter... | Leslie Linden |
2012-02-06 | merge, conflicts in llvertexbuffer.{h,cpp} | Brad Payne (Vir Linden) |
2012-01-26 | Fix for windows build | Dave Parks |
2012-01-26 | * Fixed up shader compilation errors to get lighting and shadows working agai... | Leslie Linden |
2012-01-19 | SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (alwa... | Dave Parks |