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path: root/indra/llrender/llvertexbuffer.cpp
AgeCommit message (Expand)Author
2013-04-19merge changes for DRTVWR-294Oz Linden
2013-03-29Update Mac and Windows breakpad builds to latestGraham Madarasz
2013-01-24merging in viewer-beta.Nyx Linden
2012-12-04Pull and merge viewer-developmentsimon@Simon-PC.lindenlab.com
2012-11-28SH-3563. Pull and merge from viewer-development. Modest code changes to fix a...prep
2012-10-15Merge in viewer-development code and fix buildsimon@Simon-PC.lindenlab.com
2012-10-11Updating linux build to gcc4.6Don Kjer
2012-10-06Added fast timers for baked texture rendering. Updated appearance utilityDon Kjer
2012-09-20Pull and merge from ssh://hg@bitbucket.org/stinson_linden/viewer-beta-drtvwr-...William Todd Stinson
2012-09-19BUILDFIX: enabling the building of the viewer/appearance backend with headles...Nyx Linden
2012-09-10Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the re...William Todd Stinson
2012-07-31Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2012-07-14merge back beta fixes for DRTVWR-180Oz Linden
2012-07-11Fix merge issues - duplicate insertions of codesimon@Simon-PC.lindenlab.com
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-07-11MAINT-794 Fix for assert on loading some types of objects before their parents.Dave Parks
2012-07-11MAINT-794 Fix for assert on loading some types of objects before their parents.Dave Parks
2012-08-01Merge back viewer-lion, which has viewer-development and down-stream fixessimon@Simon-PC.lindenlab.com
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-06-22mergeDave Parks
2012-06-04MAINT-1142 use VBO pooling on OSXAura Linden
2012-07-21Crashfix; Change llassert_always to llassert + llwarns. This way users don't ...Nicky
2012-05-30MAINT-616 Fix for mac build.Dave Parks
2012-05-30Minor instrumentation tweaks -- add a couple of asserts, a timer, and fix VBO...Dave Parks
2012-05-24MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback.Dave Parks
2012-05-22MAINT-616 Fix for crash on teleport from previous changesDave Parks
2012-05-22MAINT-616 Fix for crash on shutdown caused by previous changes.Dave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to control...Dave Parks
2012-05-15MAINT-616 Different VBO Pooling scheme -- populate VBO pool with buffers that...Dave Parks
2012-03-14MAINT-708 Fix for pink when enabling RenderUseVAODave Parks
2012-03-13MAINT-708 Reduce amount of video memory consumed by vertex buffer objects.Dave Parks
2012-04-13MAINT-939 Potential fix for crash when editing objects.Dave Parks
2012-04-11MAINT-870 Fix for crash from out of control lawns.Dave Parks
2012-02-23SH-2908 Fix for linux build.Dave Parks
2012-02-13SH-2908 Fix for mac buildDave Parks
2012-02-10SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...Dave Parks
2012-02-06SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter...Leslie Linden
2012-02-06merge, conflicts in llvertexbuffer.{h,cpp}Brad Payne (Vir Linden)
2012-01-26Fix for windows buildDave Parks
2012-01-26* Fixed up shader compilation errors to get lighting and shadows working agai...Leslie Linden
2012-01-25SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid...Dave Parks
2012-01-19SH-2794 Fix for bad textures on some hardware when vbo mapping disabled (alwa...Dave Parks
2012-01-18SH-2794 Map buffer now performs as well as buffersubdataDave Parks
2011-12-21SH-2794 WIP -- work on getting glMapBuffer and friends to behaveDave Parks
2011-11-30Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-11-28bumped up MSVC warning level to 3 to catch more stuff that gcc catchesRichard Linden
2011-11-18SH-2700 Fix for random black textures due to texture index out of bounds. Al...Dave Parks
2011-11-04SH-2652 Faster depth of fieldDave Parks
2011-10-19Fix for VBO pools not getting cleared appropriately.Dave Parks
2011-10-13SH-1650 Mitigate memory fragmentation by holding onto and reusing VBOsDave Parks