Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-19 | Merge in viewer-release | Graham Linden | |
2013-08-15 | NORSPEC-349 make render targets use original formats when resizing impostors ↵ | Graham Linden | |
and fix alpha for deferred impostor shader | |||
2013-08-15 | NORSPEC-352 for non-ALM rendering, make lighting shader with alpha masking ↵ | Graham Linden | |
obey vertex alpha | |||
2013-10-21 | MAINT-3338 fix disable of particle glow on false suspicion of lying network data | Graham Linden | |
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-07-11 | Merge with latest viewer-release. | Geenz | |
2013-06-28 | Merge with viewer-bear which was just merged with viewer-release | callum_linden | |
2013-06-27 | Merge with viewer-release | callum_linden | |
2013-06-24 | NORSPEC-259 nerfed copyContentsToFramebuffer handling of non-FBO sources | Graham Linden | |
2013-06-18 | Review cleanup | Dave Parks | |
2013-06-18 | Occlusion culling overhaul. | Dave Parks | |
2013-05-13 | Merged with https://bitbucket.org/lindenlab/viewer-beta | Geenz | |
2013-05-09 | Merge downstream code and viewer-beta | simon | |
2013-05-09 | Merge viewer-beta | simon | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-11 | Forgot to commit @#! merge | simon | |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon | |
2013-04-11 | Merge | simon | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-02-22 | Merge new boost and add OS X 10.8 mods | Graham Madarasz (Graham Linden) | |
2013-02-21 | Merge viewer-cat and resolve conflict with alternate self | Graham Madarasz (Graham Linden) | |
2012-12-18 | MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black borders | Dave Parks | |
2012-12-11 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-development | Logan Dethrow | |
2012-11-28 | SH-3563. Pull and merge from viewer-development. Modest code changes to fix ↵ | prep | |
alignment issue in llAppearance. | |||
2012-11-20 | Automated merge with https://bitbucket.org/lindenlab/viewer-development | Dave Parks | |
2012-09-19 | BUILDFIX: enabling the building of the viewer/appearance backend with ↵ | Nyx Linden | |
headless mesa | |||
2012-07-18 | MAINT-628 Fix for seams in high res snapshots when lighting and shadows is ↵ | Dave Parks | |
enabled. | |||
2012-07-18 | MAINT-628 Fix for seams in high res snapshots when lighting and shadows is ↵ | Dave Parks | |
enabled. | |||
2012-06-15 | Merge with tip | callum | |
2012-06-13 | MAINT-1147 Fix for frame stall on region crossing. | Dave Parks | |
2012-09-01 | Crashfix; handle errors in release builds more gracefully. | Nicky | |
2012-05-25 | MAINT-616 Potential fix for corrupted mip maps. | Dave Parks | |
2012-05-24 | MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback. | Dave Parks | |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵ | Dave Parks | |
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update | |||
2012-03-02 | MAINT-708 Use texture compression to minimize memory bloat (experimental) | Dave Parks | |
2011-12-07 | SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash ↵ | Dave Parks | |
when some post-snapshot or minimize/restore operation gets out of phase. | |||
2011-10-04 | SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add ↵ | Dave Parks | |
accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session | |||
2011-10-02 | SH-2276 Fix for failed assertions reported from debug-enabled viewers. ↵ | Dave Parks | |
Also, remove "Basic Shaders" as a user settable option (shaders are always on if GL version >= 2.0, always off otherwise) | |||
2011-09-30 | SH-2244 Don't use multisample texture (ever), and don't use ↵ | Dave Parks | |
GL_DEPTH_COMPONENT32 (use GL_DEPTH_COMPONENT24) | |||
2011-07-20 | SH-1838 Add error handling for allocation of off screen render targets. | Dave Parks | |
Reviewed by Leslie | |||
2011-06-11 | SH-1778 Physics shape display fix up. | Dave Parks | |
2011-06-03 | Mac build fixes. | Leslie Linden | |
Reviewed by davep. | |||
2011-05-25 | SH-469 Don't use depth buffers and multisample buffers where not absolutely ↵ | Dave Parks | |
needed -- make sample counts consistent between shaders and render targets. | |||
2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks | |
2011-05-19 | merge | Dave Parks | |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use ↵ | Dave Parks | |
GL_ARB_texture_multisample instead. | |||
2011-05-19 | SH-1618 FIX -- Lighting and shadows crash ATI macs | Leslie Linden | |
* Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep | |||
2010-12-03 | Apparently the new standard is to NOT suffix ARB extension function pointers ↵ | Dave Parks | |
with ARB. | |||
2010-12-02 | SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵ | Dave Parks | |
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_... | |||
2010-10-28 | More aggressive management of FBOs. Allocate as few FBOs as possible, ↵ | Dave Parks | |
assert when FBOs are destroyed out of order. |