Age | Commit message (Expand) | Author |
2013-06-27 | Merge with viewer-release | callum_linden |
2013-06-24 | NORSPEC-259 nerfed copyContentsToFramebuffer handling of non-FBO sources | Graham Linden |
2013-06-18 | Review cleanup | Dave Parks |
2013-06-18 | Occlusion culling overhaul. | Dave Parks |
2013-05-13 | Merged with https://bitbucket.org/lindenlab/viewer-beta | Geenz |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-05-09 | Merge viewer-beta | simon |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden |
2013-04-11 | Forgot to commit @#! merge | simon |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon |
2013-04-11 | Merge | simon |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-02-22 | Merge new boost and add OS X 10.8 mods | Graham Madarasz (Graham Linden) |
2013-02-21 | Merge viewer-cat and resolve conflict with alternate self | Graham Madarasz (Graham Linden) |
2012-12-18 | MAINT-2150 Fix for super-large ( > 4096 ) snapshots having black borders | Dave Parks |
2012-12-11 | Automated merge with ssh://bitbucket.org/lindenlab/viewer-development | Logan Dethrow |
2012-11-28 | SH-3563. Pull and merge from viewer-development. Modest code changes to fix a... | prep |
2012-11-20 | Automated merge with https://bitbucket.org/lindenlab/viewer-development | Dave Parks |
2012-09-19 | BUILDFIX: enabling the building of the viewer/appearance backend with headles... | Nyx Linden |
2012-07-18 | MAINT-628 Fix for seams in high res snapshots when lighting and shadows is en... | Dave Parks |
2012-07-18 | MAINT-628 Fix for seams in high res snapshots when lighting and shadows is en... | Dave Parks |
2012-06-15 | Merge with tip | callum |
2012-06-13 | MAINT-1147 Fix for frame stall on region crossing. | Dave Parks |
2012-09-01 | Crashfix; handle errors in release builds more gracefully. | Nicky |
2012-05-25 | MAINT-616 Potential fix for corrupted mip maps. | Dave Parks |
2012-05-24 | MAINT-616 Fix for corrupted mipmaps. Cleanup based on code review feedback. | Dave Parks |
2012-05-21 | MAINT-616 Factor out calls to glGenFoo where possible, add setting to control... | Dave Parks |
2012-03-02 | MAINT-708 Use texture compression to minimize memory bloat (experimental) | Dave Parks |
2011-12-07 | SH-2084 Don't error out on framebuffer mismatch -- probably causing a crash w... | Dave Parks |
2011-10-04 | SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add acc... | Dave Parks |
2011-10-02 | SH-2276 Fix for failed assertions reported from debug-enabled viewers. Also,... | Dave Parks |
2011-09-30 | SH-2244 Don't use multisample texture (ever), and don't use GL_DEPTH_COMPONEN... | Dave Parks |
2011-07-20 | SH-1838 Add error handling for allocation of off screen render targets. | Dave Parks |
2011-06-11 | SH-1778 Physics shape display fix up. | Dave Parks |
2011-06-03 | Mac build fixes. | Leslie Linden |
2011-05-25 | SH-469 Don't use depth buffers and multisample buffers where not absolutely n... | Dave Parks |
2011-05-24 | SH-469 GL_ARB_texture_multisample support | Dave Parks |
2011-05-19 | merge | Dave Parks |
2011-05-19 | SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp... | Dave Parks |
2011-05-19 | SH-1618 FIX -- Lighting and shadows crash ATI macs | Leslie Linden |
2010-12-03 | Apparently the new standard is to NOT suffix ARB extension function pointers ... | Dave Parks |
2010-12-02 | SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ... | Dave Parks |
2010-10-28 | More aggressive management of FBOs. Allocate as few FBOs as possible, assert... | Dave Parks |
2010-10-13 | correct licenses (fix problem with license change merge) | Oz Linden |
2010-09-28 | Enable FBO on OSX | Dave Parks |
2010-09-27 | merge | Dave Parks |
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden |
2009-11-24 | Backed out changeset: ec7f6f4bd908 | Dave Parks |
2009-11-11 | added viewports to LLRenderTarget to speed up animation of sidetray | richard |