Age | Commit message (Expand) | Author |
2013-09-23 | NORSPEC-285 fix merge error with attenuation on alpha masquerading as this no... | Graham Linden |
2013-09-18 | The unbearable lightness of being norspec | Graham Linden |
2013-07-01 | NORSPEC-290 Shader optimization WIP -- compatibility pass with OpenGL 3.3, sl... | Dave Parks |
2013-06-28 | NORSPEC-290 Shader optimization WIP -- remove a couple normalizes, pows, and ... | Dave Parks |
2013-06-27 | Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater... | Dave Parks |
2013-06-17 | MAINT-318 prevent crashes from incomplete quads and lines and prevent drivers... | Graham Linden |
2013-05-09 | Merge downstream code and viewer-beta | simon |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden |
2013-04-11 | Merge in downstream code (chui fixes, materials) | simon |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz |
2013-03-04 | Automated merge with https://bitbucket.org/lindenlab/viewer-cat | Dave Parks |
2013-03-04 | MAINT-2371 More optimizations. | Dave Parks |
2013-03-04 | Performance improvements. Faster threadsaferefcount, faster instancetracker, ... | Graham Madarasz (Graham) |
2013-02-26 | MAINT-2371 First set of profile guided optimizations. | Dave Parks |
2013-02-21 | Merge viewer-cat and resolve conflict with alternate self | Graham Madarasz (Graham Linden) |
2013-02-20 | MAINT-2370 Add debug setting "RenderAutoMuteRenderCostLimit" that automatical... | Dave Parks |
2012-09-19 | BUILDFIX: enabling the building of the viewer/appearance backend with headles... | Nyx Linden |
2012-07-03 | MAINT-685 Fix for disabling basic shaders making high detail terrain render i... | Dave Parks |
2012-06-28 | Merge | Dave Parks |
2012-05-25 | MAINT-616 Potential fix for corrupted mip maps. | Dave Parks |
2012-02-29 | SH-3018 WIP - removed audit texture, other unused diagnostic code | Brad Payne (Vir Linden) |
2012-04-13 | MAINT-861 Fix for crash on exit due to bad matrix mode | Dave Parks |
2012-02-01 | merge | Brad Payne (Vir Linden) |
2012-01-24 | SH-1427 Fix for spot lights not working properly on alpha objects, and fix fo... | Dave Parks |
2012-01-18 | fix for SH-2827: [crashhunters] Crash in LLPipeline::generateWaterReflection() | Xiaohong Bao |
2012-01-05 | trivial: debug code for SH-2827: [crashhunters] Crash in LLPipeline::generate... | Xiaohong Bao |
2011-11-29 | SH-1912 Add environment map back into shiny when lighting and shadows enabled. | Dave Parks |
2011-11-16 | SH-2690 Add comments per Vir's review feedback | Dave Parks |
2011-11-16 | SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting flexi... | Dave Parks |
2011-10-28 | SH-2633 Fix for avatar hair turning white when editing appearance | Dave Parks |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal wi... | Dave Parks |
2011-10-07 | SH-2031 fix for mac/linux build | Dave Parks |
2011-10-07 | SH-2031 Profile guided optimization of matrix ops | Dave Parks |
2011-10-06 | SH-2553 Fix for glitches when rendering HUD attachments. | Dave Parks |
2011-09-29 | SH-2507 Potential fix for basic shaders causing objects to disappear with som... | Dave Parks |
2011-09-25 | SH-2244 Fix for crash when enabling core profile on AMD GPUs | Dave Parks |
2011-09-25 | SH-2244 Fix for UI blanking out on shader reload (stale matrix hash cleanup) | Dave Parks |
2011-09-24 | SH-2244 Fix for bump surfaces appearing black when L&S disabled | Dave Parks |
2011-09-23 | SH-2244 Better VAO support -- still slower than non-VAO implementation for so... | Dave Parks |
2011-09-22 | SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and mo... | Dave Parks |
2011-09-20 | SH-2244 Add "RenderGLCoreProfile" debug setting that allows the viewer to sta... | Dave Parks |
2011-09-17 | SH-2243 work in progress -- put back ambient lighting when atmospheric shader... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- use a hash check to avoid redundantly setting lig... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- don't use built-in GL light state when shaders ar... | Dave Parks |
2011-09-15 | SH-2243 work in progress -- no more deprecated built-in matrix state when usi... | Dave Parks |
2011-09-14 | SH-2243 work in progress -- application side matrix stack management | Dave Parks |
2011-09-13 | merge | Dave Parks |
2011-08-31 | Merge | Xiaohong Bao |
2011-08-27 | SH-2242 Physics shape display works again, added asserts to flush out areas w... | Dave Parks |
2011-08-21 | SH-2242 Work in progress on FXAA/glVertexAttrib -- DoF works, physics shape d... | Dave Parks |