Age | Commit message (Collapse) | Author |
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stalls in renderer by never using the fixed function pipeline if shaders are available.
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bad performance on cards with old drivers)
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Reviewed by davep.
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vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
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texture rendering based on available hardware.
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GL_ARB_texture_multisample instead.
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Reviewed by Nyx.
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Checker: UNINIT_CTOR
Function: LLGLSLShader::LLGLSLShader()
File: /indra/llrender/llglslshader.cpp
--HG--
branch : product-engine
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ignore-dead-branch
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svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/mv13a-merge-1
QAR-1343 maint-viewer-13a+libcurlexploitfix-3-3 combo merge
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(maint-render-9) and QAR-1236 (dll-msvcrt-2)
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
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svn+ssh://svn/svn/user/phoenix/license_2009_merge into trunk. QAR-1165
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svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release
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Result of "svn merge -r 90669:90786 $tulla/file-move-merge ."
Be careful of future merges involving changes to any of these moved files as SVN usually does the wrong thing:
newview/llglslshader.* -> llrender/llglslshader.*, llrender/llshadermgr.*, newview/llviewershadermgr.* (gets split into 3 separate files)
newview/llpostprocess.* -> llrender/llpostprocess.*
newview/llrendersphere.* -> llrender/llrendersphere.*
newview/llcubemap.* -> llrender/llcubemap.*
llwindow/llgl.* -> llrender/llgl.*
llwindow/llglstates.h -> llrender/llglstates.h
llwindow/llgltypes.h -> llrender/llgltypes.h
llwindow/llglheaders.h -> llrender/llglheaders.h
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