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authorDave Parks <davep@lindenlab.com>2010-05-01 00:45:44 -0500
committerDave Parks <davep@lindenlab.com>2010-05-01 00:45:44 -0500
commitf324787a70b8fccc7a8ea202805bf726fba765a7 (patch)
treef002e1c3d1d9feb04bbba3d0e34e4d2dc6656eca /indra/llrender/llglslshader.cpp
parentd71716aa6dde434b6356cfe85e3a8fce376056dd (diff)
Rigged attachment integration WIP.
Diffstat (limited to 'indra/llrender/llglslshader.cpp')
-rw-r--r--indra/llrender/llglslshader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 949057df04..9256e3959c 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -124,7 +124,7 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
{
GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second);
LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << LL_ENDL;
- if (mShaderLevel > 0)
+ if (shaderhandle > 0)
{
attachObject(shaderhandle);
}