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2011-03-22SH-1169 Import from slm instead of dae when appropriate.Dave Parks
2011-03-21SH-1168 Export upload data to disk on upload.Dave Parks
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-03merge from lindenlab/viewer-developmentAlain Linden
2011-02-23MergeXiaohong Bao
2011-02-19Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2011-02-16fix dos line endingsOz Linden
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in ↵Dave Parks
silhouette segments pointing at center of screen.
2011-02-08merge up to latest viewer-developmentOz Linden
2011-02-11merge up to lastest upstreamOz Linden
2011-02-05Introduces a LLThreadLocalData class that can beAleric Inglewood
accessed through the static LLThread::tldata(). Currently this object contains two (public) thread-local objects: a LLAPRRootPool and a LLVolatileAPRPool. The first is the general memory pool used by this thread (and this thread alone), while the second is intended for short lived memory allocations (needed for APR). The advantages of not mixing those two is that the latter is used most frequently, and as a result of it's nature can be destroyed and reconstructed on a "regular" basis. This patch adds LLAPRPool (completely replacing the old one), which is a wrapper around apr_pool_t* and has complete thread-safity checking. Whenever an apr call requires memory for some resource, a memory pool in the form of an LLAPRPool object can be created with the same life-time as this resource; assuring clean up of the memory no sooner, but also not much later than the life-time of the resource that needs the memory. Many, many function calls and constructors had the pool parameter simply removed (it is no longer the concern of the developer, if you don't write code that actually does an libapr call then you are no longer bothered with memory pools at all). However, I kept the notion of short-lived and long-lived allocations alive (see my remark in the jira here: https://jira.secondlife.com/browse/STORM-864?focusedCommentId=235356&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-235356 which requires that the LLAPRFile API needs to allow the user to specify how long they think a file will stay open. By choosing 'short_lived' as default for the constructor that immediately opens a file, the number of instances where this needs to be specified is drastically reduced however (obviously, any automatic LLAPRFile is short lived). *** Addressed Boroondas remarks in https://codereview.secondlife.com/r/99/ regarding (doxygen) comments. This patch effectively only changes comments. Includes some 'merge' stuff that ended up in llvocache.cpp (while starting as a bug fix, now only resulting in a cleanup). *** Added comment 'The use of apr_pool_t is OK here'. Added this comment on every line where apr_pool_t is correctly being used. This should make it easier to spot (future) errors where someone started to use apr_pool_t; you can just grep all sources for 'apr_pool_t' and immediately see where it's being used while LLAPRPool should have been used. Note that merging this patch is very easy: If there are no other uses of apr_pool_t in the code (one grep) and it compiles, then it will work. *** Second Merge (needed to remove 'delete mCreationMutex' from LLImageDecodeThread::~LLImageDecodeThread). *** Added back #include <apr_pools.h>. Apparently that is needed on libapr version 1.2.8., the version used by Linden Lab, for calls to apr_queue_*. This is a bug in libapr (we also include <apr_queue.h>, that is fixed in (at least) 1.3.7. Note that 1.2.8 is VERY old. Even 1.3.x is old. *** License fixes (GPL -> LGPL). And typo in comments. Addresses merov's comments on the review board. *** Added Merov's compile fixes for windows.
2011-02-01merge fix for SH-659 from v-d to mesh: small textures not loadedXiaohong Bao
2011-02-01Fixes for merge up from viewer-development to mesh-development.Loren Shih
Backed out SH-659 since merge was messy; this will be merged in manually later.
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-28SH-808 making sure the 10m vs. 64m scale limit switch happens for both the ↵leyla_linden
spinner and the manipulation tools etc.
2011-01-25Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-01-24fix warnigs caused by skipping test.Alain Linden
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵Xiaohong Bao
Viewer attempting to load precached images in file types that are not being used.)
2011-01-21SH-534 Fix for various bump map glitches.Dave Parks
2011-01-20Skip LLMatrix3::orthogonalize test which appears to failing in ↵jenn
platform-dependent ways.
2011-01-20LLMatrix3::orthogonalize test was failing; possibly due to new lib ↵jenn
dependencies or architecture on the build machines? Trying updating expected float values to see if it begins to pass. Updated expected values to match result of query on WolframAlpha.com (mathematica): N[Orthogonalize[{{1,4,3},{1,2,0},{2,4,2}}],8]
2011-01-19SH-822 Fix for crash in cacheOptimize (U16 should have been a U32)Dave Parks
2011-01-18fix for SH-659: small textures not loadedXiaohong Bao
2011-01-13merge up to latest viewer-developmentOz Linden
2011-01-13Automated merge up from viewer-developmentLoren Shih
2011-01-10STORM-807 : Clean up code as discussed with AndrewMerov Linden
2011-01-07mergeAndrew Meadows
2011-01-07mergeAndrew Meadows
2011-01-07mergeDave Parks
2011-01-07SH-762 Forsyth style vertex buffer optimization for meshes.Dave Parks
2011-01-06Automated merge up from viewer-developmentLoren Shih
2010-12-30automated mergeRoxie Linden
2010-12-30Code review fix from davep - use booling or operator and not binary oneRoxie Linden
Remove unnecessary state check. Initial dialog work for showing physics cost in upload dialog
2010-12-30STORM-955: VWR-24312: Massively duplicated objectsAleric Inglewood
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then).
2010-12-29SH-647 Switch asserts to warnings in octree for development builds (were ↵Dave Parks
already warnings in release builds).
2010-12-28STORM-825 : Reenable the LLMatrix3::orthogonalize test in ↵Wolfpup Lowenhar
llmath/tests/m3math_test.cpp Removed the skipping of a working test as this was causeing a the test to fail building and thus not actualy running all the tests.
2010-12-23Fix windows build breakRoxie Linden
2010-12-23automated mergeRoxie Linden
2010-12-23SH-655 - Project mesh viewer crashes on exit.Roxie Linden
A copy constructor was implemented which did a memcpy, which included the vtable pointer which was to another object of another class (same child though). This resulted in the wrong destructor being called. The reason for the memcpy was for alignment purposes. The solution was to move to LLVector4a, which is intrinsicly aligned. Also, did some performance optimizations based on the LLVector4a optimizations. The solution was to re-implement the
2010-12-20Fix for windows build. Reviewed by Nyx.Dave Parks
2010-12-15ER-407 child bounding boxes not rotated properly for encroachment returnabilityAndrew Meadows
Using the correct method for joining BBoxes in the agent frame ::addBBoxAgent()
2010-12-14ER-398 viewer's encroachment logic only uses bounding box of root primAndrew Meadows
Adding LLBBox::join() to allow us to compute the bounding box of a linked object
2010-11-23merged CTS-323: Don't cast pointers to U32Boroondas Gupte
2010-11-21Get rid of more ll_aligned_malloc calls.Dave Parks
2010-11-21Get rid of pointless redirection and malloc/free.Dave Parks
2010-11-18Added viewer-side "object overlaps parcel" check encroachment returnabilty UIAndrew Meadows
Reviewed with Falcon
2010-11-03Reverting fix for SH-391 until it works for all use casesJonathanLinden
2010-11-03Fix for SH-391 'Viewer crash when enabling align planar faces on a mesh ↵JonathanLinden
object'. Paired with Runitai