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accessed through the static LLThread::tldata().
Currently this object contains two (public) thread-local
objects: a LLAPRRootPool and a LLVolatileAPRPool.
The first is the general memory pool used by this thread
(and this thread alone), while the second is intended
for short lived memory allocations (needed for APR).
The advantages of not mixing those two is that the latter
is used most frequently, and as a result of it's nature
can be destroyed and reconstructed on a "regular" basis.
This patch adds LLAPRPool (completely replacing the old one),
which is a wrapper around apr_pool_t* and has complete
thread-safity checking.
Whenever an apr call requires memory for some resource,
a memory pool in the form of an LLAPRPool object can
be created with the same life-time as this resource;
assuring clean up of the memory no sooner, but also
not much later than the life-time of the resource
that needs the memory.
Many, many function calls and constructors had the
pool parameter simply removed (it is no longer the
concern of the developer, if you don't write code
that actually does an libapr call then you are no
longer bothered with memory pools at all).
However, I kept the notion of short-lived and
long-lived allocations alive (see my remark in
the jira here: https://jira.secondlife.com/browse/STORM-864?focusedCommentId=235356&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-235356
which requires that the LLAPRFile API needs
to allow the user to specify how long they
think a file will stay open. By choosing
'short_lived' as default for the constructor
that immediately opens a file, the number of
instances where this needs to be specified is
drastically reduced however (obviously, any
automatic LLAPRFile is short lived).
***
Addressed Boroondas remarks in https://codereview.secondlife.com/r/99/
regarding (doxygen) comments. This patch effectively only changes comments.
Includes some 'merge' stuff that ended up in llvocache.cpp
(while starting as a bug fix, now only resulting in a cleanup).
***
Added comment 'The use of apr_pool_t is OK here'.
Added this comment on every line where apr_pool_t
is correctly being used.
This should make it easier to spot (future) errors
where someone started to use apr_pool_t; you can
just grep all sources for 'apr_pool_t' and immediately
see where it's being used while LLAPRPool should
have been used.
Note that merging this patch is very easy:
If there are no other uses of apr_pool_t in the code
(one grep) and it compiles, then it will work.
***
Second Merge (needed to remove 'delete mCreationMutex'
from LLImageDecodeThread::~LLImageDecodeThread).
***
Added back #include <apr_pools.h>.
Apparently that is needed on libapr version 1.2.8.,
the version used by Linden Lab, for calls to
apr_queue_*. This is a bug in libapr (we also
include <apr_queue.h>, that is fixed in (at least) 1.3.7.
Note that 1.2.8 is VERY old. Even 1.3.x is old.
***
License fixes (GPL -> LGPL). And typo in comments.
Addresses merov's comments on the review board.
***
Added Merov's compile fixes for windows.
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Backed out SH-659 since merge was messy; this will be merged in manually later.
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spinner and the manipulation tools etc.
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Viewer attempting to load precached images in file types that are not being used.)
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platform-dependent ways.
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dependencies or architecture on the build machines? Trying updating expected float values to see if it begins to pass.
Updated expected values to match result of query on WolframAlpha.com (mathematica):
N[Orthogonalize[{{1,4,3},{1,2,0},{2,4,2}}],8]
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Remove unnecessary state check.
Initial dialog work for showing physics cost in upload dialog
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Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me).
However, not everything was used and some more cleaning up was possible.
After this patch, and when compiling with optimization, there are no duplicates left
anymore that shouldn't be there in the first place. Apart from the debug stream
iostream guard variable, there are several static variables with the same name (r, r1,
r2, etc) but that indeed actually different symbol objects. Then there are a few
constant POD arrays that are duplicated a hand full of times because they are
accessed with a variable index (so optimizing them away is not possible). I left them
like that (although defining those as extern as well would have been more consistent
and not slower; in fact it would be faster theoretically because those arrays could
share the same cache page then).
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already warnings in release builds).
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llmath/tests/m3math_test.cpp
Removed the skipping of a working test as this was causeing a the test to fail
building and thus not actualy running all the tests.
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A copy constructor was implemented which did a memcpy,
which included the vtable pointer which was to another object of another
class (same child though). This resulted in the wrong destructor
being called.
The reason for the memcpy was for alignment purposes.
The solution was to move to LLVector4a, which is intrinsicly aligned.
Also, did some performance optimizations based on the LLVector4a optimizations.
The solution was to re-implement the
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Using the correct method for joining BBoxes in the agent frame ::addBBoxAgent()
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Adding LLBBox::join() to allow us to compute the bounding box of a linked object
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Reviewed with Falcon
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object'. Paired with Runitai
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implement gMeshRepo.buildHull
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