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AgeCommit message (Collapse)Author
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-14SOCIAL-695 FIX clicking on world to give it focus will make your avatar walkRichard Linden
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ↵Dave Parks
data from gDEBugger. Reviewed by Nyx.
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in ↵Dave Parks
silhouette segments pointing at center of screen.
2011-02-01merge fix for SH-659 from v-d to mesh: small textures not loadedXiaohong Bao
2011-02-01Fixes for merge up from viewer-development to mesh-development.Loren Shih
Backed out SH-659 since merge was messy; this will be merged in manually later.
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-28SH-808 making sure the 10m vs. 64m scale limit switch happens for both the ↵leyla_linden
spinner and the manipulation tools etc.
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵Xiaohong Bao
Viewer attempting to load precached images in file types that are not being used.)
2011-01-21SH-534 Fix for various bump map glitches.Dave Parks
2011-01-19SH-822 Fix for crash in cacheOptimize (U16 should have been a U32)Dave Parks
2011-01-18fix for SH-659: small textures not loadedXiaohong Bao
2011-01-13Automated merge up from viewer-developmentLoren Shih
2011-01-10STORM-807 : Clean up code as discussed with AndrewMerov Linden
2011-01-07mergeAndrew Meadows
2011-01-07mergeAndrew Meadows
2011-01-07mergeDave Parks
2011-01-07SH-762 Forsyth style vertex buffer optimization for meshes.Dave Parks
2011-01-06Automated merge up from viewer-developmentLoren Shih
2010-12-30automated mergeRoxie Linden
2010-12-30Code review fix from davep - use booling or operator and not binary oneRoxie Linden
Remove unnecessary state check. Initial dialog work for showing physics cost in upload dialog
2010-12-30STORM-955: VWR-24312: Massively duplicated objectsAleric Inglewood
Turns out that most of my SNOW-800 patch was included in Viewer 2 (albeit without crediting me). However, not everything was used and some more cleaning up was possible. After this patch, and when compiling with optimization, there are no duplicates left anymore that shouldn't be there in the first place. Apart from the debug stream iostream guard variable, there are several static variables with the same name (r, r1, r2, etc) but that indeed actually different symbol objects. Then there are a few constant POD arrays that are duplicated a hand full of times because they are accessed with a variable index (so optimizing them away is not possible). I left them like that (although defining those as extern as well would have been more consistent and not slower; in fact it would be faster theoretically because those arrays could share the same cache page then).
2010-12-29SH-647 Switch asserts to warnings in octree for development builds (were ↵Dave Parks
already warnings in release builds).
2010-12-28STORM-825 : Reenable the LLMatrix3::orthogonalize test in ↵Wolfpup Lowenhar
llmath/tests/m3math_test.cpp Removed the skipping of a working test as this was causeing a the test to fail building and thus not actualy running all the tests.
2010-12-23Fix windows build breakRoxie Linden
2010-12-23automated mergeRoxie Linden
2010-12-23SH-655 - Project mesh viewer crashes on exit.Roxie Linden
A copy constructor was implemented which did a memcpy, which included the vtable pointer which was to another object of another class (same child though). This resulted in the wrong destructor being called. The reason for the memcpy was for alignment purposes. The solution was to move to LLVector4a, which is intrinsicly aligned. Also, did some performance optimizations based on the LLVector4a optimizations. The solution was to re-implement the
2010-12-20Fix for windows build. Reviewed by Nyx.Dave Parks
2010-12-15ER-407 child bounding boxes not rotated properly for encroachment returnabilityAndrew Meadows
Using the correct method for joining BBoxes in the agent frame ::addBBoxAgent()
2010-12-14ER-398 viewer's encroachment logic only uses bounding box of root primAndrew Meadows
Adding LLBBox::join() to allow us to compute the bounding box of a linked object
2010-11-23merged CTS-323: Don't cast pointers to U32Boroondas Gupte
2010-11-21Get rid of more ll_aligned_malloc calls.Dave Parks
2010-11-21Get rid of pointless redirection and malloc/free.Dave Parks
2010-11-18Added viewer-side "object overlaps parcel" check encroachment returnabilty UIAndrew Meadows
Reviewed with Falcon
2010-11-03Reverting fix for SH-391 until it works for all use casesJonathanLinden
2010-11-03Fix for SH-391 'Viewer crash when enabling align planar faces on a mesh ↵JonathanLinden
object'. Paired with Runitai
2010-10-29SH-92 Fix for busted bounding boxes for mirrored meshes.Dave Parks
2010-10-29Fix for bad normals on some prim faces.Dave Parks
2010-10-26Fix for bad binormals.Dave Parks
2010-10-24merged CTS-323: Don't cast pointers to U32Boroondas Gupte
2010-10-24CTS-323: (part 2 of 2) Don't cast pointers to U32Boroondas Gupte
2010-10-24CTS-323: (part 1 of 2) Don't cast pointers to U32Boroondas Gupte
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-07Increase default scale limit to 64mDave Parks
2010-10-04Interface/state for rendering convex hull physics shapes. Still need to ↵Dave Parks
implement gMeshRepo.buildHull
2010-10-01Add llhysicsshapebuilderutilDave Parks
2010-09-27mergeDave Parks
2010-09-22Commenting out unused variables to help mac buildJonathan Wolk
2010-09-22Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵Dave Parks
type back into tools floater.