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AgeCommit message (Expand)Author
2011-06-09mergeDave Parks
2011-06-09SH-1696 Protect against sculpt triangle bombs by turning high-surface area sc...Dave Parks
2011-06-08mergeDave Parks
2011-06-07SH-1767 Fix for crash when viewing assets uploaded by mesh-asset-deprecation ...Dave Parks
2011-06-06Fix for crash when viewing asset with "NoGeometry"Dave Parks
2011-06-06BUILDFIX fixing crash on performance analysis when there is no variationNyx (Neal Orman)
2011-06-02Remove some unused variables.Dave Parks
2011-06-02SH-1732 Add streaming cost calculation for mesh objects.Dave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree node...Dave Parks
2011-05-25SH-1603 Replace every occurrence of "WTF" with something more appropriate.Dave Parks
2011-05-17merging up latest mesh-development to nyx-mesh-developmentNyx (Neal Orman)
2011-05-12mergeDave Parks
2011-05-12Fix up alignment problems for debug build.brad kittenbrink
2011-05-11Use SSE for decoding texture coordinates.Dave Parks
2011-05-03Fix for line endings style (dos2unix).Loren Shih
2011-05-02mergeDave Parks
2011-04-29Merged with viewer-development.Ricky Curtice
2011-04-08merging mesh-development into nyx's mesh developmentNyx (Neal Orman)
2011-04-08attempted fix for linux buildDave Parks
2011-04-07SH-1292 Remove outliers from graphs in scene console to make a more useful view.Dave Parks
2011-04-04Parenthisized a #define to make it safer, adjusted some notes (and added a TO...Ricky Curtice
2011-03-28SH-1225 Add skinning info to import path of .slm files.Dave Parks
2011-03-24merge latest avatar-physics updatesOz Linden
2011-03-24syncing up to viewer-developmentOz Linden
2011-03-23second pass at render complexity debug display.Nyx (Neal Orman)
2011-03-22SH-1169 Import from slm instead of dae when appropriate.Dave Parks
2011-03-21SH-1168 Export upload data to disk on upload.Dave Parks
2011-03-21fix DOS line endingsOz Linden
2011-03-18merge out 2.6.0 changes from viewer-developmentOz Linden
2011-03-16Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-14Pull from jenn_linden/viewer-vs2010Merov Linden
2011-03-14SOCIAL-695 FIX clicking on world to give it focus will make your avatar walkRichard Linden
2011-03-10Squared all dist_vec() based comparisons and other dist_vec() operations wher...Ricky Curtice
2011-04-19mergeDave Parks
2011-04-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-03-03merge from lindenlab/viewer-developmentAlain Linden
2011-02-23MergeXiaohong Bao
2011-02-19Automated merge with file:///Users/oz/Work/V-DOz Linden
2011-02-17SH-1006 Quick pass at cutting down the number of redundant GL calls based on ...Dave Parks
2011-02-16fix dos line endingsOz Linden
2011-02-10Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in silhoue...Dave Parks
2011-02-08merge up to latest viewer-developmentOz Linden
2011-02-11merge up to lastest upstreamOz Linden
2011-02-05Introduces a LLThreadLocalData class that can beAleric Inglewood
2011-02-01merge fix for SH-659 from v-d to mesh: small textures not loadedXiaohong Bao
2011-02-01Fixes for merge up from viewer-development to mesh-development.Loren Shih
2011-02-01Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-01-28SH-808 making sure the 10m vs. 64m scale limit switch happens for both the sp...leyla_linden
2011-01-25Automated merge with file:///Users/oz/Work/V-DOz Linden