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AgeCommit message (Collapse)Author
2019-02-01Remove MSVC pragma to make debugging feasible in RelWithDebInfo.Graham Linden
2019-02-01SL-9996, SL-1130, SL-5546Graham Linden
Fix bug with setting texture matrix for rigged mesh. Fix z-fighting between sea and sky in ALM by cheating sky, stars, and moon using gl_FragDepth. Fix handling of atmospheric haze glow w.r.t independent sun/moon positioning (we can no longer depend on them being mutex to each other).
2019-02-01Roll back attempted fix for 9996 on ALM which has unacceptable knock-on effects.Graham Linden
2019-02-01Fix issue with OSX shader compiler not implementing #if correctly (nice job, ↵Graham Linden
Timmy).
2019-01-30SL-9925: Viewer now shows an error message if import from legacy windlight ↵Rider Linden
fails.
2019-01-22SL-10387: Inject individual settings. Still freezes parcel/region settings.Rider Linden
2019-01-22SL-10387: Move settings intjection to a setting object (and out of ↵Rider Linden
llEnvironment)
2019-01-15SL-9917: New default sun texture, blank moon is now no image.Rider Linden
2019-01-08MergeGraham Linden
2019-01-07SL-10067, SL-9917: Updated UUIDs for sun and moon textures and to corrected ↵Rider Linden
known skies.
2018-12-19Add new shaders for advanced atmo SH env lighting calcs.Graham Linden
2018-12-12MergeRider Linden
2018-12-12SL-10238: Viewer spport for push notifications from the simulator contaiting ↵Rider Linden
partial groups of settings. Blend these settings into the current environment.
2018-12-03SL-10055Graham Linden
Modify handling of directional light to prefer sun when it is up but use moon dir/color when it is alone in the sky. Modify handling of shader in shaders to get some shadowing of ambient and nighttime shadowing.
2018-11-21SL-9661 Settings applied from inventory don't update about land floater.andreykproductengine
2018-11-19SL-10086 FIXED [EEP] Rainbow and Halo use wrong texturesmaxim_productengine
2018-11-14SL-10061 FIXED [EEP] Parcel Environment settings can't be changed when ↵maxim_productengine
Region settings are used
2018-11-12SL-9620 Viewer crashes after clicking "Commit" button while editing Day ↵andreykproductengine
Cycle preset
2018-11-02SL-9870 EEP Water texture doesn't apply to observerandreykproductengine
2018-11-01Merged in graham_linden/viewer-eep-fixes (pull request #178)Rider Linden
Default
2018-11-01SL-10000 fix storing of ambient value when converting legacy settingsGraham Linden
2018-11-01SL-9793 EEP Clouds vanish and reappear abruptly if one of textures is not setandreykproductengine
2018-10-30SL-1476 EEP Better shader transitionsandreykproductengine
2018-10-29Merged in andreykproductengine/maint-eep (pull request #169)Rider Linden
SL-1476 EEP Better shader resets and transitions Approved-by: Graham Madarasz <graham@lindenlab.com>
2018-10-29SL-9977Graham Linden
SL-9973
2018-10-29SL-1476 EEP Better shader resets and transitionsandreykproductengine
2018-10-19MergeGraham Linden
2018-10-18Port sim-side changes to back-conversion of new settings to legacy.Graham Linden
Fix validating of density multiplier to clamp >= 0.0001f. Port fix to setter for ambient color in sky settings.
2018-10-17SL-9889: New reconverted default assetsRider Linden
2018-10-10Fix names of WATER_BLUR_MULTIPILER.Graham Linden
Give wave direction uniforms more meaningful names in shaders. Add comments on glow size/focus conversions for clarity.
2018-10-09Remove redundant set of moon default tex id.Graham Linden
2018-10-09SL-1289Graham Linden
add cloud_variance control for randomized perturbance of clouds to break up tiling monotony
2018-10-08SL-9751Graham Linden
Add optional moon brightness setting
2018-10-05SL-1925Graham Linden
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods.
2018-10-02Add LUT textures and optional settings for moisture/ice level to sky settings.Graham Linden
2018-09-26MergeRider Linden
2018-09-24MAINT-9734: Change limits on settings values.Rider Linden
2018-09-24SL-9736: 0.0 is no motion for cloud scroll.Rider Linden
2018-09-20SL-9636: Hide the anyone, group share and for sale checks in the properties ↵Rider Linden
panel for settings. (didn't do others items it may apply to)
2018-09-17SL-1873Graham Linden
Make range of star brightness in code and in UI 0-500 (not 512).
2018-09-10MergeGraham Linden
2018-09-10MergeGraham Linden
2018-09-10MAINT-9066 EEP should not be able to delete all Keyframes from Ground Level ↵maxim_productengine
or Water
2018-09-07MergeRider Linden
2018-09-07Work to make edit floaters respect no mod and no trans. Importing no-trans ↵Rider Linden
frame will cause day cycle to become no trans.
2018-09-07MergeGraham Linden
2018-09-07MAINT-8988Graham Linden
Make rebuilding sky tex not look up invariant values by converting from LLSD 15 times per pixel. Set range on density multiplier to be non-zero to clamp light attenuation to sane values. Fix UI for density multiplier to include 4 decimal places and not show 0.0003 as 0.00
2018-09-07Fix createDensityProfileLayer dropping passed in values.Graham Linden
Enable sky density panel to update advanced atmo precomputed textures. Take wild stab at appropriate ranges for density parameters in edit panel UI. Clean up debug-only code that isn't necessary anymore. Point autobuild at latest version of libatmosphere package.
2018-09-04MergeGraham Linden
2018-09-04Update validation range for star brightness to 0 -> 512.Graham Linden