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2018-06-22Fix double blend and warnings reported as errors.Graham Linden
2018-06-22Make LLSettingsFoo::defaults() funcs only calculate the invariant values ↵Graham Linden
once (use static trick ala the validations). Fix conversion of legacy settings w/ non-zero east angles to account for those values being CW radian angles.
2018-06-21Fix double-def of IMG_BLOOM1 from pulling over server change not needed in ↵Graham Linden
viewer code. Make viewer code use LLSettingsSky static func to hide indraconstants dep.
2018-06-21Merge 5.1.7Graham Linden
2018-06-21Merge server side bugfixes over.Graham Linden
2018-06-15Make water and sky defaults take a position value to allow for default ↵Graham Linden
daycycle w/ multiple frames. Make default daycycle add 8 frames at 0, 0.125, 0.25 etc Merge over server-side bugfixes. Eliminate extraneous dirty bits in sky settings.
2018-06-13Mods to hook up water settings to water normals for rendering with support ↵Graham Linden
for current to next blending. Modify LLSettingsFoo::buildDefaultFoo to use a static and avoid re-validation of default sky/water/daycycle settings. Remove all references to gSun/MoonTextureId globals (they should come from sky settings now).
2018-06-12MergeRider Linden
2018-06-12Time threshold on timer based updates. Editor can replace frame with one ↵Rider Linden
from inventory. Extra check on adding a frame type.
2018-06-12Fix env panel forward action.Graham Linden
Make env panel update environment when jumping frame to frame. Add separate funcs for sun/moon vectors in various coord systems. Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime).
2018-06-11Remove debug pragma and put setMoonRotation back in the header file.Graham Linden
2018-06-11Make cloud rendering use textures defined in sky settings and add code to ↵Graham Linden
shaders to lerp between current and next cloud texture.
2018-06-11MergeGraham Linden
2018-06-11Fix water fog consolidation in underwater shaders.Graham Linden
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor.
2018-06-08Settings inventory picker.Rider Linden
2018-06-19Don't recalculate lighting every frame. Fix altitude transitions. On track ↵Rider Linden
switch ignore time threshold on blender.
2018-06-19Adding some timers for trackingRider Linden
2018-06-06MergeRider Linden
2018-06-06Various editor fixes. Start adding a settings picker.Rider Linden
2018-06-06Fix legacy haze validation returning warnings as errors.Graham Linden
Add assert that calculated spans are > 0 to avoid div by 0 NaNs. Make span calc return 1.0 for case where begin == end. Fix order of ops in LLTrackBlenderLoopingTime ctor causing skies to be init'd with water instances.
2018-06-05EOL in llsetingssky.cpp and llrender.cpp. const on ptr_t & in llenvironmentRider Linden
2018-06-05Fix uninit data from deleting c++11-style init and not putting it in the ctor.Graham Linden
Replace dynamic_pointer_cast so instance isn't accidentally deleted on func exit.
2018-06-05Restore dropped header include and make constness match sim code.Graham Linden
2018-06-05MergeGraham Linden
2018-06-04Reconnect apply to region and parcel reconnected to interface.Rider Linden
2018-06-04Fix use of new typedefs in inventory settings code in llenvironment.Graham Linden
2018-06-03Remove redundant typedef hosing OSX build.Graham Linden
2018-06-02Use more typedefs to simplify sync between viewer and sim env settings code.Graham Linden
2018-06-02MergeGraham Linden
2018-06-01Rework preset loading and context menu from inventory.Rider Linden
2018-06-01Mark LLSettingsSky::skipInterpolateKeys as override to silence Clang fail.Graham Linden
2018-06-01Code cleanup and move to using typedefs of S64Seconds/F64Seconds for ease in ↵Graham Linden
sync w/ sim side which has not llunits types.
2018-06-01Fix mis-merge of LLSettingsBase and remove optimize pragmas.Graham Linden
2018-06-01Merge to 5.1.6Graham Linden
2018-06-01Modify use of sky settings, reduce complexity, and name funcs to indicate ↵Graham Linden
coord systems in use. Fix class2 softenLightF shader.
2018-05-24switch track based on altitudes sent from region.Rider Linden
2018-05-24MergeRider Linden
2018-05-24Enable sky changes with altitude.Rider Linden
2018-05-23MAINT-8344 Day Cycle Editor (playing)andreykproductengine
2018-05-23MergeGraham Linden graham@lindenlab.com
2018-05-22Remove some obsolete sky funcs.Graham Linden graham@lindenlab.com
Remove Matrix3/4 funcs using LLQuat 4-float init incorrectly (they are redundant to angle/axis versions anyway). Fix up tests referring to removed funcs above.
2018-05-22Manual blender for use in day editing dialog.Rider Linden
2018-05-18Remove MSVC debug pragmas and comment out code to dump example grids.xml ↵Graham Linden graham@lindenlab.com
file w/ hard-coded grids.
2018-05-18Make nighttime elev constant _SIN, since it uses a sin value.Graham Linden graham@lindenlab.com
Put that constant in sky settings and eliminate dups. Fix up logic around when to use heavenly bodies (fix broken moon in basic sky). Remove unnecessary clip to horizon. Put in temp code to ena/dis sun/moon based on LLEnvironment::getIsDaytime().
2018-05-18MergeGraham Linden graham@lindenlab.com
2018-05-18Fix Mie Config validation in sky settings.Graham Linden graham@lindenlab.com
Start cleanup of heavenly body rendering.
2018-05-17Self contained looping track blender. Will blend over time across an entire ↵Rider Linden
track in a day cycle.
2018-05-17Fix end of cycle trigger for time blender.Rider Linden
2018-05-16Merge and disable new sky render.Graham Linden graham@lindenlab.com
2018-05-16MergeRider Linden