Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-24 | SL-9736: 0.0 is no motion for cloud scroll. | Rider Linden | |
2018-09-17 | SL-1873 | Graham Linden | |
Make range of star brightness in code and in UI 0-500 (not 512). | |||
2018-09-07 | Merge | Graham Linden | |
2018-09-07 | MAINT-8988 | Graham Linden | |
Make rebuilding sky tex not look up invariant values by converting from LLSD 15 times per pixel. Set range on density multiplier to be non-zero to clamp light attenuation to sane values. Fix UI for density multiplier to include 4 decimal places and not show 0.0003 as 0.00 | |||
2018-09-07 | Fix createDensityProfileLayer dropping passed in values. | Graham Linden | |
Enable sky density panel to update advanced atmo precomputed textures. Take wild stab at appropriate ranges for density parameters in edit panel UI. Clean up debug-only code that isn't necessary anymore. Point autobuild at latest version of libatmosphere package. | |||
2018-09-04 | Merge | Graham Linden | |
2018-09-04 | Update validation range for star brightness to 0 -> 512. | Graham Linden | |
2018-09-04 | Merge | Graham Linden | |
2018-09-04 | 8283/4 WIP | Graham Linden | |
2018-09-04 | Make legacy star brightness setting convert to 0-512 range of new settings. | Graham Linden | |
Make brightness scale in shader more linear and fix twinkling. | |||
2018-08-31 | Adding optional flags to settings objects. | Rider Linden | |
2018-08-29 | Hook up sky density panel to fixedenv and edit_ext_daycycle UI. | Graham Linden | |
Fix retrieving LLSD for density configs (element not array) in density UI. Tweak layout of sky density controls. | |||
2018-08-29 | Merge | Graham Linden | |
2018-08-23 | MAINT-8944 Fix frame transition's images | andreykproductengine | |
2018-08-22 | MAINT-8881 EEP Blue Horizon swatch does not display the color set for that ↵ | andreykproductengine | |
keyframe. | |||
2018-08-22 | Merge 5.1.9 | Graham Linden | |
2018-08-22 | Restore funcs to create LLSD for density layers and profiles with single ↵ | Graham Linden | |
density layers. | |||
2018-08-21 | MAINT-9026: Adding scale for sun and moon. Also don't allow the user to ↵ | Rider Linden | |
directly set the radio buttons for inventory and custom. | |||
2018-08-14 | Merge | Graham Linden | |
2018-08-09 | Adjust layout of sunmoon panel and size of ext day edit. Blank sun texture. ↵ | Rider Linden | |
Fix edit and transition in edit day cycle. Fix default and blank images in sky textures. | |||
2018-08-06 | WIP check-in to allow merge of upstream changes. | Graham Linden | |
2018-07-16 | Add default and wellknown asset ids. | Rider Linden | |
2018-07-10 | Support blending current/next bloom textures in deferred star rendering. | Graham Linden | |
2018-07-03 | MAINT-8838 render a sun disc if the texture(s) are provided by WL settings ↵ | Graham Linden | |
(default is no sun disc and just haze) Refactor sky texture optimization to retain building the cubemap used by shiny. | |||
2018-07-02 | MAINT-8837 fix legacy haze validation to make all params optional | Graham Linden | |
2018-06-29 | Merge | Rider Linden | |
2018-06-29 | Enable settings inventory filter checkbox. Fix day cycle editor selection ↵ | Rider Linden | |
on open. | |||
2018-06-29 | Merge | Graham Linden | |
2018-06-29 | MAINT-8817 remove automatic update of inv_proj matrix so sunLightF which ↵ | Graham Linden | |
expects it not to match the projection mat works again Fix misspellinging in missing settings asset notification string Fix moon quat conversion to get proper directional rotation Add early out so attempting to set parcel env settings doesn't crash | |||
2018-06-29 | Fix moon rotation. | Rider Linden | |
2018-06-25 | Merge | Rider Linden | |
2018-06-25 | Fix cloud scroll adjustment in the editor, pause clouds method, set sun disk ↵ | Rider Linden | |
UUID to null. | |||
2018-06-25 | Clean up spaces vs tabs to match sim side code. | Graham Linden | |
2018-06-25 | Better method for deriving sun/moon quaternions from east/sun angle defs in ↵ | Graham Linden | |
legacy sky settings XML. Avoid using static const DUE_EAST due to CRT init order issues w/ GCC. | |||
2018-06-22 | Make LLSettingsFoo::defaults() funcs only calculate the invariant values ↵ | Graham Linden | |
once (use static trick ala the validations). Fix conversion of legacy settings w/ non-zero east angles to account for those values being CW radian angles. | |||
2018-06-21 | Fix double-def of IMG_BLOOM1 from pulling over server change not needed in ↵ | Graham Linden | |
viewer code. Make viewer code use LLSettingsSky static func to hide indraconstants dep. | |||
2018-06-21 | Merge 5.1.7 | Graham Linden | |
2018-06-21 | Merge server side bugfixes over. | Graham Linden | |
2018-06-15 | Make water and sky defaults take a position value to allow for default ↵ | Graham Linden | |
daycycle w/ multiple frames. Make default daycycle add 8 frames at 0, 0.125, 0.25 etc Merge over server-side bugfixes. Eliminate extraneous dirty bits in sky settings. | |||
2018-06-13 | Mods to hook up water settings to water normals for rendering with support ↵ | Graham Linden | |
for current to next blending. Modify LLSettingsFoo::buildDefaultFoo to use a static and avoid re-validation of default sky/water/daycycle settings. Remove all references to gSun/MoonTextureId globals (they should come from sky settings now). | |||
2018-06-12 | Merge | Rider Linden | |
2018-06-12 | Time threshold on timer based updates. Editor can replace frame with one ↵ | Rider Linden | |
from inventory. Extra check on adding a frame type. | |||
2018-06-12 | Fix env panel forward action. | Graham Linden | |
Make env panel update environment when jumping frame to frame. Add separate funcs for sun/moon vectors in various coord systems. Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime). | |||
2018-06-11 | Remove debug pragma and put setMoonRotation back in the header file. | Graham Linden | |
2018-06-11 | Make cloud rendering use textures defined in sky settings and add code to ↵ | Graham Linden | |
shaders to lerp between current and next cloud texture. | |||
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden | |
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor. | |||
2018-06-19 | Adding some timers for tracking | Rider Linden | |
2018-06-06 | Fix legacy haze validation returning warnings as errors. | Graham Linden | |
Add assert that calculated spans are > 0 to avoid div by 0 NaNs. Make span calc return 1.0 for case where begin == end. Fix order of ops in LLTrackBlenderLoopingTime ctor causing skies to be init'd with water instances. | |||
2018-06-05 | EOL in llsetingssky.cpp and llrender.cpp. const on ptr_t & in llenvironment | Rider Linden | |
2018-06-05 | Fix uninit data from deleting c++11-style init and not putting it in the ctor. | Graham Linden | |
Replace dynamic_pointer_cast so instance isn't accidentally deleted on func exit. |