Age | Commit message (Collapse) | Author |
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for current to next blending.
Modify LLSettingsFoo::buildDefaultFoo to use a static and avoid re-validation of default sky/water/daycycle settings.
Remove all references to gSun/MoonTextureId globals (they should come from sky settings now).
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from inventory. Extra check on adding a frame type.
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sync w/ sim side which has not llunits types.
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coord systems in use.
Fix class2 softenLightF shader.
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track in a day cycle.
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being blended towards.
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(Transition bronken, instant only. Shaddows moved based on region, not parcel)
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