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2020-03-25[DRTVWR-476] - compile error fixAnchor
2020-03-25SL-793: Fix lllogin_test.cpp for new LLCoros implementation.Nat Goodspeed
Delete the test for SRV timeout: lllogin no longer issues an SRV query. That test only confuses the test program without exercising any useful paths in production code. As with other tests dating from the previous LLCoros implementation, we need a few llcoro::suspend() calls sprinkled in so that a fiber marked ready -- by fulfilling the future for which it is waiting -- gets a chance to run. Clear LLEventPumps between test functions.
2020-03-25SL-793: Add LL_PRETTY_FUNCTION macro wrapping __PRETTY_FUNCTION__Nat Goodspeed
which is, of course, different in Visual Studio (__FUNCSIG__). Use LL_PRETTY_FUNCTION in DEBUG output instead of plain __FUNCTION__.
2020-03-25SL-793: Add LLEventPumps::clear() method to disconnect all listeners.Nat Goodspeed
This is like the existing reset() method, except that reset() is specifically intended for shutdown: it disables every existing LLEventPump in such a way that it cannot be subsequently reused. (The original idea was to disconnect listeners in DLLs unloaded at shutdown.) clear() forcibly disconnects all existing listeners, but leaves LLEventPumps ready for reuse. This is useful (e.g.) for test programs to reset the state of LLEventPumps between individual test functions.
2020-03-25SL-793: Use Boost.Fiber instead of the "dcoroutine" library.Nat Goodspeed
Longtime fans will remember that the "dcoroutine" library is a Google Summer of Code project by Giovanni P. Deretta. He originally called it "Boost.Coroutine," and we originally added it to our 3p-boost autobuild package as such. But when the official Boost.Coroutine library came along (with a very different API), and we still needed the API of the GSoC project, we renamed the unofficial one "dcoroutine" to allow coexistence. The "dcoroutine" library had an internal low-level API more or less analogous to Boost.Context. We later introduced an implementation of that internal API based on Boost.Context, a step towards eliminating the GSoC code in favor of official, supported Boost code. However, recent versions of Boost.Context no longer support the API on which we built the shim for "dcoroutine." We started down the path of reimplementing that shim using the current Boost.Context API -- then realized that it's time to bite the bullet and replace the "dcoroutine" API with the Boost.Fiber API, which we've been itching to do for literally years now. Naturally, most of the heavy lifting is in llcoros.{h,cpp} and lleventcoro.{h,cpp} -- which is good: the LLCoros layer abstracts away most of the differences between "dcoroutine" and Boost.Fiber. The one feature Boost.Fiber does not provide is the ability to forcibly terminate some other fiber. Accordingly, disable LLCoros::kill() and LLCoprocedureManager::shutdown(). The only known shutdown() call was in LLCoprocedurePool's destructor. We also took the opportunity to remove postAndSuspend2() and its associated machinery: FutureListener2, LLErrorEvent, errorException(), errorLog(), LLCoroEventPumps. All that dual-LLEventPump stuff was introduced at a time when the Responder pattern was king, and we assumed we'd want to listen on one LLEventPump with the success handler and on another with the error handler. We have never actually used that in practice. Remove associated tests, of course. There is one other semantic difference that necessitates patching a number of tests: with "dcoroutine," fulfilling a future IMMEDIATELY resumes the waiting coroutine. With Boost.Fiber, fulfilling a future merely marks the fiber as ready to resume next time the scheduler gets around to it. To observe the test side effects, we've inserted a number of llcoro::suspend() calls -- also in the main loop. For a long time we retained a single unit test exercising the raw "dcoroutine" API. Remove that. Eliminate llcoro_get_id.{h,cpp}, which provided llcoro::get_id(), which was a hack to emulate fiber-local variables. Since Boost.Fiber has an actual API for that, remove the hack. In fact, use (new alias) LLCoros::local_ptr for LLSingleton's dependency tracking in place of llcoro::get_id(). In CMake land, replace BOOST_COROUTINE_LIBRARY with BOOST_FIBER_LIBRARY. We don't actually use the Boost.Coroutine for anything (though there exist plausible use cases).
2020-03-25DRTVWR-476: Explicitly cast 64-bit NaN constant to F32 as needed.Nat Goodspeed
VS 2017 was complaining about truncating the value.
2020-03-25DRTVWR-476: Eliminate unnecessary typedefs from struct, enum decls.Nat Goodspeed
With VS 2017, these produced fatal warnings.
2020-03-25DRTVWR-476: Eliminate snprintf_hack::snprintf(). Use MS snprintf().Nat Goodspeed
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/snprintf-snprintf-snprintf-l-snwprintf-snwprintf-l?view=vs-2017 "Beginning with the UCRT in Visual Studio 2015 and Windows 10, snprintf is no longer identical to _snprintf. The snprintf function behavior is now C99 standard compliant." In other words, VS 2015 et ff. snprintf() now promises to nul-terminate the buffer even in the overflow case, which is what snprintf_hack::snprintf() was for. This removal was motivated by ambiguous-call errors generated by VS 2017 for library snprintf() vs. snprintf_hack::snprintf().
2020-03-25SL-11216: Allow llsd::drill() to accept LLSD() as (empty) path.Nat Goodspeed
Before this change, you had to literally pass LLSD::emptyArray() to get no-op behavior.
2020-03-25SL-11216: Introduce generic LLStoreListener<T> to capture event data.Nat Goodspeed
LLStoreListener is an adapter initialized with a reference to an LLEventPump on which to listen, a reference to a variable into which to store received data, and an optional llsd::drill() path to extract desired data from each event received on the subject LLEventPump. In effect, LLStoreListener is like a miniature LLEventAPI whose only operation is to store to its destination variable.
2020-03-25SL-11216: Add llsd::drill() function to drill into an LLSD blob.Nat Goodspeed
We include both const and non-const overloads. The latter returns LLSD&, so you can assign to the located element. In fact we already implemented the non-const logic in a less public form as storeToLLSDPath() in lleventcoro.cpp. Reimplement the latter to use the new llsd::drill() function.
2020-03-25SL-11216: Remove LLSingletonBase::cleanupAll().Nat Goodspeed
Remove call from LLAppViewer::cleanup(). Instead, make each LLSingleton<T>::deleteSingleton() call cleanupSingleton() just before destroying the instance. Since deleteSingleton() is not a destructor, it's fine to call cleanupSingleton() from there; and since deleteAll() calls deleteSingleton() on every remaining instance, the former cleanupAll() functionality has been subsumed into deleteAll(). Since cleanupSingleton() is now called at exactly one point in the instance's lifetime, we no longer need a bool indicating whether it has been called. The previous protocol of calling cleanupAll() before deleteAll() implemented a two-phase cleanup strategy for the application. That is no longer needed. Moreover, the cleanupAll() / deleteAll() sequence created a time window during which individual LLSingleton<T> instances weren't usable (to the extent that their cleanupSingleton() methods released essential resources) but still existed -- so a getInstance() call would return the crippled instance rather than recreating it. Remove cleanupAll() calls from tests; adjust to new order of expected side effects: instead of A::cleanupSingleton(), B::cleanupSingleton(), ~A(), ~B(), now we get A::cleanupSingleton(), ~A(), B::cleanupSingleton(), ~B().
2020-03-25DRTVWR-494: Get initialized LLMutexes for very early log calls.Nat Goodspeed
Use function-static LLMutex instances instead of module-static instances, since some log calls are evidently issued before we get around to initializing llerror.cpp module-static variables.
2020-03-25DRTVWR-494: Move most LLSingleton cleanup back to destructorNat Goodspeed
instead of deleteSingleton(). Specifically, clear static SingletonData and remove the instance from the MasterList in the destructor. Empirically, some consumers are manually deleting LLSingleton instances, instead of calling deleteSingleton(). If deleteSingleton() handles cleanup rather than the destructor, we're left with dangling pointers in the Master List. We don't also call cleanupSingleton() from the destructor because only deleteSingleton() promises to call cleanupSingleton(). Hopefully whoever is directly deleting an LLSingleton subclass instance isn't relying on cleanupSingleton().
2020-03-25DRTVWR-494: LLParamSingleton::initParamSingleton() returns reference.Nat Goodspeed
2020-03-25DRTVWR-494: LLParamSingleton::initParamSingleton() on main thread.Nat Goodspeed
When calling LLParamSingleton::initParamSingleton() on a secondary thread, use LLMainThreadTask::dispatch() to construct the instance on the main thread -- as with LLSingleton::getInstance().
2020-03-25DRTVWR-494: LLParamSingleton<T>::initParamSingleton() now returns T*.Nat Goodspeed
So does LLLockedSingleton<T>::construct().
2020-03-25DRTVWR-494: Dispatch all LLSingleton construction to the main thread.Nat Goodspeed
Given the viewer's mutually-dependent LLSingletons, given that different threads might simultaneously request different LLSingletons from such a chain of circular dependencies, the key to avoiding deadlock is to serialize all LLSingleton construction on one thread: the main thread. Add comments to LLSingleton::getInstance() explaining the problem and the solution. Recast LLSingleton's static SingletonData to use LockStatic. Instead of using Locker, and simply trusting that every reference to sData is within the dynamic scope of a Locker instance, LockStatic enforces that: you can only access SingletonData members via LockStatic. Reorganize the switch in getInstance() to group the CONSTRUCTING error, the INITIALIZING/INITIALIZED success case, and the DELETED/UNINITIALIZED construction case. When [re]constructing an instance, on the main thread, retain the lock and call constructSingleton() (and capture_dependency()) directly. On a secondary thread, unlock LockStatic and use LLMainThreadTask::dispatch() to call getInstance() on the main thread. Since we might end up enqueuing multiple such tasks, it's important to let getInstance() notice when the instance has already been constructed and simply return the existing pointer. Add loginfos() method, sibling to logerrs(), logwarns() and logdebugs(). Produce loginfos() messages when dispatching to the main thread, when actually running on the main thread and when resuming the suspended requesting thread. Make deleteSingleton() manage all associated state, instead of delegating some of that work to ~LLSingleton(). Now, within LockStatic, extract the instance pointer and set state to DELETED; that lets subsequent code, which retains the only remaining pointer to the instance, remove the master-list entry, call the subclass cleanupSingleton() and destructor without needing to hold the lock. In fact, entirely remove ~LLSingleton(). Import LLSingletonBase::cleanup_() method to wrap the call to subclass cleanupSingleton() in try/catch. Remove cleanupAll() calls from llsingleton_test.cpp, and reorder the success cases to reflect the fact that T::cleanupSingleton() is called immediately before ~T() for each distinct LLSingleton subclass T. When getInstance() on a secondary thread dispatches to the main thread, it necessarily unlocks its LockStatic lock. But an LLSingleton dependency chain strongly depends on the function stack on which getInstance() is invoked -- the task dispatched to the main thread doesn't know the dependencies tracked on the requesting thread stack. So, once the main thread delivers the instance pointer, the requesting thread captures its own dependencies for that instance. Back in the requesting thread, obtaining the current EInitState to pass to capture_dependencies() would have required relocking LockStatic. Instead, I've convinced myself that (a) capture_dependencies() only wanted to know EInitState to produce an error for CONSTRUCTING, and (b) in CONSTRUCTING state, we never get as far as capture_dependencies() because getInstance() produces an error first. Eliminate the EInitState parameter from all capture_dependencies() methods. Remove the LLSingletonBase::capture_dependency() stanza that tested EInitState. Make the capture_dependencies() variants that accepted LockStatic instead accept LLSingletonBase*. That lets getInstance(), in the LLMainThreadTask case, pass the newly-returned instance pointer. For symmetry, make pop_initializing() accept LLSingletonBase* as well, instead of accepting LockStatic and extracting mInstance.
2020-03-25DRTVWR-494: Fix VS LLError::Log::demangle() vulnerability.Nat Goodspeed
The Windows implementation of demangle() assumed that a "mangled" class name produced by typeid(class).name() always starts with the prefix "class ", checked for that and removed it. If the mangled name didn't start with that prefix, it would emit a debug message and return the full name. When the class in question is actually a struct, the prefix is "struct " instead. But when demangle() was being called before logging had been fully initialized, the debug message remarking that it didn't start with "class " crashed. Look for either "class " or "struct " prefix. Remove whichever is found and return the rest of the name. If neither is found, only log if logging is available.
2020-03-25DRTVWR-494: Remove LLMainThreadTask::dispatch(LockStatic&, ...)Nat Goodspeed
Monty's code review reveals that conflating dispatch() with [un]lock functionality is inconsistent and unnecessary.
2020-03-25DRTVWR-494: Document LLMainThreadTask class.Nat Goodspeed
2020-03-25DRTVWR-494: Add LLMainThreadTask to perform work on the main thread.Nat Goodspeed
If already running on the main thread, LLMaintThreadTask simply runs the work inline. Otherwise it queues it for the main thread using LLEventTimer, using std::future to retrieve the result.
2020-03-25DRTVWR-494: VS 2013 can't yet handle variadic llmake().Nat Goodspeed
2020-03-25DRTVWR-494: Use std::thread::id for LLThread::currentID().Nat Goodspeed
LLThread::currentID() used to return a U32, a distinct unsigned value incremented by explicitly constructing LLThread or by calling LLThread:: registerThreadID() early in a thread launched by other means. The latter imposed an unobvious requirement on new code based on std::thread. Using std::thread::id instead delegates to the compiler/library the problem of distinguishing threads launched by any means. Change lots of explicit U32 declarations. Introduce LLThread::id_t typedef to avoid having to run around fixing uses again if we later revisit this decision. LLMutex, which stores an LLThread::id_t, wants a distinguished value meaning NO_THREAD, and had an enum with that name. But as std::thread::id promises that the default-constructed value is distinct from every valid value, NO_THREAD becomes unnecessary and goes away. Because LLMutex now stores LLThread::id_t instead of U32, make llmutex.h #include "llthread.h" instead of the other way around. This makes LLMutex an incomplete type within llthread.h, so move LLThread::lockData() and unlockData() to the .cpp file. Similarly, remove llrefcount.h's #include "llmutex.h" to break circularity; instead forward-declare LLMutex. It turns out that a number of source files assumed that #include "llthread.h" would get the definition for LLMutex. Sprinkle #include "llmutex.h" as needed. In the SAFE_SSL code in llcorehttp/httpcommon.cpp, there's an ssl_thread_id() callback that returns an unsigned long to the SSL library. When LLThread:: currentID() was U32, we could simply return that. But std::thread::id is very deliberately opaque, and can't be reinterpret_cast to unsigned long. Fortunately it can be hashed because std::hash is specialized with that type.
2020-03-25DRTVWR-494: Move LL_ERRS out of llinstancetracker.h header file.Nat Goodspeed
Add a namespaced free function in .cpp file to report LL_ERRS as needed. Per code review, use a more indicative namespace name.
2020-03-25DRTVWR-494: Move explanatory comments from LLSingleton to LockStatic.Nat Goodspeed
2020-03-25DRTVWR-494: Add llmake_heap(); update to variadic llmake().Nat Goodspeed
2020-03-25DRTVWR-494: Extract LockStatic as a standalone template class.Nat Goodspeed
The pattern of requiring a lock to permit *any* access to a static instance of something seems generally useful. Break out lockstatic.h; recast LLInstanceTracker to use it. Moving LockStatic to an external template class instead of a nested class in LLInstanceTrackerBase leaves LLInstanceTrackerBase pretty empty. Get rid of it. And *that* means we can move the definition of the StaticData used by each LLInstanceTracker specialization into the class itself, rather than having to define it beforehand in namespace LLInstanceTrackerStuff.
2020-03-25DRTVWR-494: Streamline LLSingleton state machine.Nat Goodspeed
The CONSTRUCTED state was only briefly set between constructSingleton() and finishInitializing(). But as no consumer code is executed between setting CONSTRUCTED and setting INITIALIZING, it was impossible to reach the switch statement in either getInstance() method in state CONSTRUCTED. So there was no point in state CONSTRUCTED. Remove it. With CONSTRUCTED gone, we only ever call finishInitializing() right after constructSingleton(). Merge finishInitializing() into constructSingleton().
2020-03-25DRTVWR-494: Encapsulate redundant VS boilerplate around <mutex>.Nat Goodspeed
2020-03-25DRTVWR-494: Streamline LLEventTimer::updateClass().Nat Goodspeed
No need to capture a separate list of completed LLEventTimer instances to delete after the primary loop, since at this point we're looping over a snapshot and can directly delete each completed timer.
2020-03-25DRTVWR-494: Add on_main_thread(), sibling to assert_main_thread().Nat Goodspeed
2020-03-25DRTVWR-494: Improve thread safety of LLSingleton machinery.Nat Goodspeed
Remove warnings about LLSingleton not being thread-safe because, at this point, we have devoted considerable effort to trying to make it thread-safe. Add LLSingleton<T>::Locker, a nested class which both provides a function- static mutex and a scoped lock that uses it. Instantiating Locker, which has a nullary constructor, replaces the somewhat cumbersome idiom of declaring a std::unique_lock<std::recursive_mutex> lk(getMutex); This eliminates (or rather, absorbs) the typedefs and getMutex() method from LLParamSingleton. Replace explicit std::unique_lock declarations in LLParamSingleton methods with Locker declarations. Remove LLSingleton<T>::SingletonInitializer nested struct. Instead of getInstance() relying on function-static initialization to protect (only) constructSingleton() calls, explicitly use a Locker instance to cover its whole scope, and make the UNINITIALIZED case call constructSingleton(). Rearrange cases so that after constructSingleton(), control falls through to the CONSTRUCTED case and the finishInitializing() call. Use a Locker instance in other public-facing methods too: instanceExists(), wasDeleted(), ~LLSingleton(). Make destructor protected so it can only be called via deleteSingleton() (but must be accessible to subclasses for overrides). Remove LLSingletonBase::get_master() and get_initializing(), which permitted directly manipulating the master list and the initializing stack without any locking mechanism. Replace with get_initializing_size(). Similarly, replace LLSingleton_manage_master::get_initializing() with get_initializing_size(). Use in constructSingleton() in place of get_initializing().size(). Remove LLSingletonBase::capture_dependency()'s list_t parameter, which accepted the list returned by get_initializing(). Encapsulate that retrieval within the scope of the new lock in capture_dependency(). Add LLSingleton_manage_master::capture_dependency(LLSingletonBase*, EInitState) to forward (or not) a call to LLSingletonBase::capture_dependency(). Nullary LLSingleton<T>::capture_dependency() calls new LLSingleton_manage_master method. Equip LLSingletonBase::MasterList with a mutex of its own, separate from the one donated by the LLSingleton machinery, to serialize use of MasterList data members. Introduce MasterList::Lock nested class to lock the MasterList mutex while providing a reference to the MasterList instance. Introduce subclasses LockedMaster, which provides a reference to the actual mMaster master list while holding the MasterList lock; and LockedInitializing, which does the same for the initializing list. Make mMaster and get_initializing_() private so that consuming code can *only* access those lists via LockedInitializing and LockedMaster. Make MasterList::cleanup_initializing_() private, with a LockedInitializing public forwarding method. This avoids another call to MasterList::instance(), and also mandates that the lock is currently held during every call. Similarly, move LLSingletonBase::log_initializing() to a LockedInitializing log() method. (transplanted from dca0f16266c7bddedb51ae7d7dca468ba87060d5)
2020-03-25DRTVWR-494: Quiet VS warnings about its own <mutex> header.Nat Goodspeed
2020-03-25DRTVWR-494: Defend LLInstanceTracker against multi-thread usage.Nat Goodspeed
The previous implementation went to some effort to crash if anyone attempted to create or destroy an LLInstanceTracker subclass instance during traversal. That restriction is manageable within a single thread, but becomes unworkable if it's possible that a given subclass might be used on more than one thread. Remove LLInstanceTracker::instance_iter, beginInstances(), endInstances(), also key_iter, beginKeys() and endKeys(). Instead, introduce key_snapshot() and instance_snapshot(), the only means of iterating over LLInstanceTracker instances. (These are intended to resemble functions, but in fact the current implementation simply presents the classes.) Iterating over a captured snapshot defends against container modifications during traversal. The term 'snapshot' reminds the coder that a new instance created during traversal will not be considered. To defend against instance deletion during traversal, a snapshot stores std::weak_ptrs which it lazily dereferences, skipping on the fly any that have expired. Dereferencing instance_snapshot::iterator gets you a reference rather than a pointer. Because some use cases want to delete all existing instances, add an instance_snapshot::deleteAll() method that extracts the pointer. Those cases used to require explicitly copying instance pointers into a separate container; instance_snapshot() now takes care of that. It remains the caller's responsibility to ensure that all instances of that LLInstanceTracker subclass were allocated on the heap. Replace unkeyed static LLInstanceTracker::getInstance(T*) -- which returned nullptr if that instance had been destroyed -- with new getWeak() method returning std::weak_ptr<T>. Caller must detect expiration of that weak_ptr. Adjust tests accordingly. Use of std::weak_ptr to detect expired instances requires engaging std::shared_ptr in the constructor. We now store shared_ptrs in the static containers (std::map for keyed, std::set for unkeyed). Make LLInstanceTrackerBase a template parameterized on the type of the static data it manages. For that reason, hoist static data class declarations out of the class definitions to an LLInstanceTrackerStuff namespace. Remove the static atomic sIterationNestDepth and its methods incrementDepth(), decrementDepth() and getDepth(), since they were used only to forbid creation and destruction during traversal. Add a std::mutex to static data. Introduce an internal LockStatic class that locks the mutex while providing a pointer to static data, making that the only way to access the static data. The LLINSTANCETRACKER_DTOR_NOEXCEPT macro goes away because we no longer expect ~LLInstanceTracker() to throw an exception in test programs. That affects LLTrace::StatBase as well as LLInstanceTracker itself. Adapt consumers to the new LLInstanceTracker API.
2019-11-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-15Merge from viewer-releaseandreykproductengine
2019-09-10Merged in lindenlab/viewer-releaseandreykproductengine
2019-09-05Merged in lindenlab/viewer-bearAndreyL ProductEngine
2019-09-05Merged in lindenlab/viewer-lynxAndreyL ProductEngine
2019-08-29Merge from lindenlab/viewer-releaseandreykproductengine
2019-08-26Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-08-20Automated merge with ssh://bitbucket.org/andreykproductengine/drtvwr-493Nat Goodspeed
2019-08-20DRTVWR-493: Clarify capturing LLError::getFatalFunction() in a var.Nat Goodspeed
VS 2013 thought we were storing an initialization-list.
2019-08-20DRTVWR-493: Defend LL[Param]Singleton against ctor/init exceptions.Nat Goodspeed
An exception in the LLSingleton subclass constructor, or in its initSingleton() method, could leave the LLSingleton machinery in a bad state: the failing instance would remain in the MasterList, also on the stack of initializing LLSingletons. Catch exceptions in either and perform relevant cleanup. This problem is highlighted by test programs, in which LL_ERRS throws an exception rather than crashing the whole process. In the relevant catch clauses, clean up the initializing stack BEFORE logging. Otherwise we get tangled up recording bogus dependencies. Move capture_dependency() out of finishInitializing(): it must be called by every valid getInstance() call, both from LLSingleton and LLParamSingleton. Introduce new CONSTRUCTED EInitState value to distinguish "have called the constructor but not yet the initSingleton() method" from "currently within initSingleton() method." This is transient, but we execute the 'switch' on state within that moment. One could argue that the previous enum used INITIALIZING for current CONSTRUCTED, and INITIALIZED meant INITIALIZING too, but this is clearer. Introduce template LLSingletonBase::classname() helper methods to clarify verbose demangle(typeid(stuff).name()) calls. Similarly, introduce LLSingleton::pop_initializing() shorthand method.
2019-08-19DRTVWR-493: Improve exception safety of LLSingleton initialization.Nat Goodspeed
Add try/catch clauses to constructSingleton() (to catch exceptions in the subclass constructor) and finishInitializing() (to catch exceptions in the subclass initSingleton() method). Each of these catch clauses rethrows the exception -- they're for cleanup, not for ultimate handling. Introduce LLSingletonBase::reset_initializing(list_t::size_t). The idea is that since we can't know whether the exception happened before or after the push_initializing() call in LLSingletonBase's constructor, we can't just pop the stack. Instead, constructSingleton() captures the stack size before attempting to construct the new LLSingleton subclass. On exception, it calls reset_initializing() to restore the stack to that size. Naturally that requires a corresponding LLSingleton_manage_master method, whose MasterList specialization is a no-op. finishInitializing()'s exception handling is a bit simpler because it has a constructed LLSingleton subclass instance in hand, therefore push_initializing() has definitely been called, therefore it can call pop_initializing(). Break out new static capture_dependency() method from finishInitializing() because, in the previous LLSingleton::getInstance() implementation, the logic now wrapped in capture_dependency() was reached even in the INITIALIZED case. TODO: Add a new EInitState to differentiate "have been constructed, now calling initSingleton()" from "fully initialized, normal case" -- in the latter control path we should not be calling capture_dependency(). The LLSingleton_manage_master<LLSingletonBase::MasterList> specialization's get_initializing() function (which called get_initializing_from()) was potentially dangerous. get_initializing() is called by push_initializing(), which (in the general case) is called by LLSingletonBase's constructor. If somehow the MasterList's LLSingletonBase constructor ended up calling get_initializing(), it would have called get_initializing_from(), passing an LLSingletonBase which had not yet been constructed into the MasterList. In particular, its mInitializing map would not yet have been initialized at all. Since the MasterList must not, by design, depend on any other LLSingletons, LLSingleton_manage_master<LLSingletonBase::MasterList>::get_initializing() need not return a list from the official mInitializing map anyway. It can, and should, and now does, return a static dummy list. That obviates get_initializing_from(), which is removed. That in turn means we no longer need to pass get_initializing() an LLSingletonBase*. Remove that parameter.
2019-08-14DRTVWR-493: Work around static initialization order problem.Nat Goodspeed
LLParamSingleton contained a static member mutex. Unfortunately that wasn't guaranteed to be initialized by the time its getInstance() was entered. Use a function-local static instead.
2019-08-13DRTVWR-493 Test fix for W64andreykproductengine
2019-08-12DRTVWR-493: Rely on recursive_mutex to handle circularityNat Goodspeed
from LLParamSingleton::initSingleton().
2019-08-12Automated merge with ssh://bitbucket.org/andreykproductengine/drtvwr-493Nat Goodspeed